loop: programming efficiency

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents structure
Weight: 0.58
, configuration
Weight: 0.58
, maneuver
Weight: 0.57
, topology
Weight: 0.56
Siblings helix
Weight: 0.32
, bight
Weight: 0.32
, system
Weight: 0.32
, matrix
Weight: 0.32
, optical fiber
Weight: 0.32

Related properties

Property Similarity
programming efficiency 1.00
improve programming 0.86
be important in programming 0.85
be used in programming 0.85
be used in basic programming 0.82
be used in visual programming 0.80
be used in visual basic programming 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.93
Plausible(structure, be important in programming)
Evidence: 0.55
¬ Typical(loop, programming efficiency)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.93
¬ Plausible(structure, be important in programming)

Remarkability exclusitivity betweem a parent and a child

0.21
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.85
Evidence: 0.81
¬ Remarkable(loop, programming efficiency)
Evidence: 0.70
¬ Remarkable(structure, be important in programming)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.93
Plausible(structure, be important in programming)
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.63
¬ Plausible(loop, programming efficiency)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.79
¬ Salient(loop, programming efficiency)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.70
¬ Remarkable(loop, improve programming)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.68
¬ Remarkable(loop, be important in programming)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.87
¬ Remarkable(loop, be used in programming)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.82
¬ Salient(loop, be used in programming)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.89
¬ Salient(loop, improve programming)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.78
¬ Remarkable(loop, be used in basic programming)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.74
¬ Remarkable(loop, be used in visual basic programming)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.98
¬ Salient(loop, be important in programming)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.81
Remarkable(loop, programming efficiency)
Evidence: 0.87
¬ Remarkable(loop, be used in visual programming)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.82
¬ Salient(loop, be used in visual programming)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.49
¬ Typical(loop, be used in programming)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.93
¬ Salient(loop, be used in basic programming)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.62
¬ Plausible(loop, be used in programming)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.95
¬ Salient(loop, be used in visual basic programming)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.49
¬ Typical(loop, be used in visual programming)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.62
¬ Plausible(loop, be used in visual programming)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.81
¬ Plausible(loop, improve programming)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.81
¬ Plausible(loop, be used in basic programming)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.94
¬ Plausible(loop, be important in programming)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.81
¬ Typical(loop, improve programming)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.86
¬ Plausible(loop, be used in visual basic programming)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.78
¬ Typical(loop, be used in basic programming)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.86
¬ Typical(loop, be used in visual basic programming)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.96
¬ Typical(loop, be important in programming)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Salient(loop, programming efficiency)
Evidence: 0.55
¬ Typical(loop, programming efficiency)
Evidence: 0.81
¬ Remarkable(loop, programming efficiency)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.63
Plausible(loop, programming efficiency)
Evidence: 0.55
¬ Typical(loop, programming efficiency)

Typicality and Rermarkability incompatibility between a parent and a child

0.10
Rule weight: 0.51
Evidence weight: 0.22
Similarity weight: 0.85
Evidence: 0.81
¬ Remarkable(loop, programming efficiency)
Evidence: 0.96
¬ Typical(structure, be important in programming)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.55
Typical(loop, programming efficiency)
Evidence: 0.96
¬ Typical(structure, be important in programming)