lose consciousness: requires bump your head

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires bump your head 1.00
requires hit your head 0.86
causes hit your head 0.83
requires get hit on head 0.83
requires hit yourself on head 0.83
requires bang your head 0.82
be motivated by you bang your head 0.81
requires be hit in head 0.81
causes bang your head 0.81
requires blow to head 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.05
¬ Salient(lose consciousness, requires bump your head)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.03
¬ Salient(lose consciousness, causes hit your head)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.03
¬ Salient(lose consciousness, requires get hit on head)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.03
¬ Salient(lose consciousness, requires hit yourself on head)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.02
¬ Salient(lose consciousness, requires be hit in head)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.05
¬ Salient(lose consciousness, requires bang your head)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.05
¬ Salient(lose consciousness, be motivated by you bang your head)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.10
¬ Remarkable(lose consciousness, requires bang your head)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.09
¬ Remarkable(lose consciousness, requires be hit in head)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.11
¬ Remarkable(lose consciousness, requires get hit on head)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.11
¬ Remarkable(lose consciousness, requires hit yourself on head)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.13
¬ Remarkable(lose consciousness, causes hit your head)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.15
¬ Remarkable(lose consciousness, be motivated by you bang your head)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.78
¬ Plausible(lose consciousness, requires bang your head)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.84
¬ Plausible(lose consciousness, causes hit your head)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.80
¬ Plausible(lose consciousness, requires get hit on head)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.83
¬ Plausible(lose consciousness, requires hit yourself on head)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.14
¬ Salient(lose consciousness, requires blow to head)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.78
¬ Plausible(lose consciousness, requires be hit in head)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.85
¬ Plausible(lose consciousness, be motivated by you bang your head)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.81
¬ Plausible(lose consciousness, requires blow to head)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.13
Remarkable(lose consciousness, requires bump your head)
Evidence: 0.19
¬ Remarkable(lose consciousness, requires blow to head)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.51
¬ Typical(lose consciousness, causes hit your head)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.48
¬ Typical(lose consciousness, be motivated by you bang your head)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.56
¬ Typical(lose consciousness, requires hit yourself on head)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.50
¬ Typical(lose consciousness, requires blow to head)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.61
¬ Typical(lose consciousness, requires get hit on head)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.61
¬ Typical(lose consciousness, requires bang your head)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.56
Typical(lose consciousness, requires bump your head)
Evidence: 0.66
¬ Typical(lose consciousness, requires be hit in head)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.05
Salient(lose consciousness, requires bump your head)
Evidence: 0.56
¬ Typical(lose consciousness, requires bump your head)
Evidence: 0.13
¬ Remarkable(lose consciousness, requires bump your head)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.81
Plausible(lose consciousness, requires bump your head)
Evidence: 0.56
¬ Typical(lose consciousness, requires bump your head)