lose: be a part of play sport

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.45
, hit
Weight: 0.40
, program
Weight: 0.34
, time
Weight: 0.32
, story
Weight: 0.32
Siblings think
Weight: 0.31
, remember
Weight: 0.30
, win
Weight: 0.30
, anybody
Weight: 0.29
, know
Weight: 0.29

Related properties

Property Similarity
be a part of play sport 1.00
be important in sport 0.87
be a part of game 0.84
be motivated by make game 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.55
Plausible(program, be motivated by make game)
Evidence: 0.74
¬ Typical(lose, be a part of play sport)
0.19
Rule weight: 0.66
Evidence weight: 0.33
Similarity weight: 0.87
Evidence: 0.09
Plausible(time, be important in sport)
Evidence: 0.74
¬ Typical(lose, be a part of play sport)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.10
Plausible(lose, be a part of play sport)
Evidence: 0.09
¬ Plausible(time, be important in sport)
0.04
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.10
Plausible(lose, be a part of play sport)
Evidence: 0.55
¬ Plausible(program, be motivated by make game)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.24
¬ Remarkable(lose, be a part of play sport)
Evidence: 0.61
¬ Remarkable(time, be important in sport)
0.37
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.24
¬ Remarkable(lose, be a part of play sport)
Evidence: 0.75
¬ Remarkable(program, be motivated by make game)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.09
Plausible(time, be important in sport)
Evidence: 0.24
Remarkable(lose, be a part of play sport)
Evidence: 0.10
¬ Plausible(lose, be a part of play sport)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.55
Plausible(program, be motivated by make game)
Evidence: 0.24
Remarkable(lose, be a part of play sport)
Evidence: 0.10
¬ Plausible(lose, be a part of play sport)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.10
Plausible(lose, be a part of play sport)
Evidence: 0.23
¬ Salient(lose, be a part of play sport)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.10
Plausible(lose, be a part of play sport)
Evidence: 0.11
¬ Plausible(lose, be a part of game)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.74
Typical(lose, be a part of play sport)
Evidence: 0.69
¬ Typical(lose, be a part of game)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.24
Remarkable(lose, be a part of play sport)
Evidence: 0.26
¬ Remarkable(lose, be a part of game)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.23
Salient(lose, be a part of play sport)
Evidence: 0.27
¬ Salient(lose, be a part of game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.23
Salient(lose, be a part of play sport)
Evidence: 0.74
¬ Typical(lose, be a part of play sport)
Evidence: 0.24
¬ Remarkable(lose, be a part of play sport)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.10
Plausible(lose, be a part of play sport)
Evidence: 0.74
¬ Typical(lose, be a part of play sport)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.24
¬ Remarkable(lose, be a part of play sport)
Evidence: 0.20
¬ Typical(program, be motivated by make game)
0.38
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.24
¬ Remarkable(lose, be a part of play sport)
Evidence: 0.61
¬ Typical(time, be important in sport)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.74
Typical(lose, be a part of play sport)
Evidence: 0.20
¬ Typical(program, be motivated by make game)
0.35
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.74
Typical(lose, be a part of play sport)
Evidence: 0.61
¬ Typical(time, be important in sport)