lost: has quality good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.63
, tv show
Weight: 0.62
, loss
Weight: 0.58
, cost
Weight: 0.57
, television show
Weight: 0.56
Siblings beat
Weight: 0.33
, falling
Weight: 0.32
, down
Weight: 0.32
, hurt
Weight: 0.32
, last
Weight: 0.31

Related properties

Property Similarity
has quality good 1.00
has quality bad 0.96
is quality 0.91
is low quality 0.84
feel good 0.80
have bad headohones 0.78
is bad now 0.78
has quality function 0.78
is izalith bad 0.78
sound good 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.44
Plausible(loss, has quality bad)
Evidence: 0.16
¬ Typical(lost, has quality good)
0.56
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.58
Plausible(hit, is quality)
Evidence: 0.16
¬ Typical(lost, has quality good)
0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.76
Plausible(hit, is low quality)
Evidence: 0.16
¬ Typical(lost, has quality good)
0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.31
Plausible(cost, has quality function)
Evidence: 0.16
¬ Typical(lost, has quality good)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.31
¬ Plausible(cost, has quality function)
0.05
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.96
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.44
¬ Plausible(loss, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 0.91
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.58
¬ Plausible(hit, is quality)
0.02
Rule weight: 0.09
Evidence weight: 0.25
Similarity weight: 0.84
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.76
¬ Plausible(hit, is low quality)

Remarkability exclusitivity betweem a parent and a child

0.54
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.54
¬ Remarkable(loss, has quality bad)
0.51
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.79
¬ Remarkable(hit, is quality)
0.48
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.58
¬ Remarkable(hit, is low quality)
0.44
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.93
¬ Remarkable(cost, has quality function)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.61
¬ Remarkable(last, has quality good)
0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.64
¬ Remarkable(beat, has quality good)
0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.23
¬ Remarkable(beat, has quality bad)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.05
¬ Remarkable(hurt, feel good)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.36
¬ Remarkable(falling, feel good)
0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.19
¬ Remarkable(beat, have bad headohones)
0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.69
¬ Remarkable(beat, sound good)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.44
Plausible(loss, has quality bad)
Evidence: 0.02
Remarkable(lost, has quality good)
Evidence: 0.01
¬ Plausible(lost, has quality good)
0.38
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.58
Plausible(hit, is quality)
Evidence: 0.02
Remarkable(lost, has quality good)
Evidence: 0.01
¬ Plausible(lost, has quality good)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.76
Plausible(hit, is low quality)
Evidence: 0.02
Remarkable(lost, has quality good)
Evidence: 0.01
¬ Plausible(lost, has quality good)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.31
Plausible(cost, has quality function)
Evidence: 0.02
Remarkable(lost, has quality good)
Evidence: 0.01
¬ Plausible(lost, has quality good)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.05
Remarkable(hurt, feel good)
Evidence: 0.03
¬ Plausible(hurt, feel good)
0.42
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.23
Remarkable(beat, has quality bad)
Evidence: 0.34
¬ Plausible(beat, has quality bad)
0.42
Rule weight: 0.60
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.64
Remarkable(beat, has quality good)
Evidence: 0.83
¬ Plausible(beat, has quality good)
0.42
Rule weight: 0.60
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.61
Remarkable(last, has quality good)
Evidence: 0.80
¬ Plausible(last, has quality good)
0.36
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.19
Remarkable(beat, have bad headohones)
Evidence: 0.29
¬ Plausible(beat, have bad headohones)
0.36
Rule weight: 0.60
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.36
Remarkable(falling, feel good)
Evidence: 0.38
¬ Plausible(falling, feel good)
0.34
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.69
Remarkable(beat, sound good)
Evidence: 0.85
¬ Plausible(beat, sound good)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.02
¬ Salient(lost, has quality good)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.12
¬ Plausible(lost, is izalith bad)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.02
Salient(lost, has quality good)
Evidence: 0.16
¬ Salient(lost, is izalith bad)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.02
Remarkable(lost, has quality good)
Evidence: 0.20
¬ Remarkable(lost, is izalith bad)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.16
Typical(lost, has quality good)
Evidence: 0.31
¬ Typical(lost, is izalith bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(lost, has quality good)
Evidence: 0.16
¬ Typical(lost, has quality good)
Evidence: 0.02
¬ Remarkable(lost, has quality good)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.01
Plausible(lost, has quality good)
Evidence: 0.16
¬ Typical(lost, has quality good)

Typicality and Rermarkability incompatibility between a parent and a child

0.48
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.50
¬ Typical(loss, has quality bad)
0.46
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.53
¬ Typical(hit, is quality)
0.42
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.82
¬ Typical(hit, is low quality)
0.40
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.11
¬ Typical(cost, has quality function)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.85
¬ Typical(last, has quality good)
0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.87
¬ Typical(beat, has quality good)
0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.57
¬ Typical(beat, has quality bad)
0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.20
¬ Typical(hurt, feel good)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.52
¬ Typical(falling, feel good)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.55
¬ Typical(beat, have bad headohones)
0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.02
¬ Remarkable(lost, has quality good)
Evidence: 0.88
¬ Typical(beat, sound good)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.16
Typical(lost, has quality good)
Evidence: 0.11
¬ Typical(cost, has quality function)
0.27
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.96
Evidence: 0.16
Typical(lost, has quality good)
Evidence: 0.50
¬ Typical(loss, has quality bad)
0.24
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.91
Evidence: 0.16
Typical(lost, has quality good)
Evidence: 0.53
¬ Typical(hit, is quality)
0.12
Rule weight: 0.48
Evidence weight: 0.31
Similarity weight: 0.84
Evidence: 0.16
Typical(lost, has quality good)
Evidence: 0.82
¬ Typical(hit, is low quality)