mind: be used to learn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.62
, mystery
Weight: 0.62
, concept
Weight: 0.60
, force
Weight: 0.60
Siblings backgammon
Weight: 0.35
, idea
Weight: 0.33
, thing
Weight: 0.33
, dark matter
Weight: 0.33
, imagination
Weight: 0.32

Related properties

Property Similarity
be used to learn 1.00
be hard to learn 0.87
wants to learn about subject 0.81
wants to discover truth 0.76
be at we do not understand 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.04
Plausible(mystery, wants to discover truth)
Evidence: 0.33
¬ Typical(mind, be used to learn)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.35
Plausible(mind, be used to learn)
Evidence: 0.04
¬ Plausible(mystery, wants to discover truth)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
Evidence: 0.74
¬ Remarkable(mystery, wants to discover truth)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
Evidence: 0.26
¬ Remarkable(backgammon, be hard to learn)
0.07
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.04
Plausible(mystery, wants to discover truth)
Evidence: 0.58
Remarkable(mind, be used to learn)
Evidence: 0.35
¬ Plausible(mind, be used to learn)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.35
Plausible(mind, be used to learn)
Evidence: 0.26
Remarkable(backgammon, be hard to learn)
Evidence: 0.06
¬ Plausible(backgammon, be hard to learn)
0.40
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.35
Plausible(mind, be used to learn)
Evidence: 0.56
Remarkable(thing, be at we do not understand)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.35
Plausible(mind, be used to learn)
Evidence: 0.78
¬ Salient(mind, be used to learn)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.35
Plausible(mind, be used to learn)
Evidence: 0.08
¬ Plausible(mind, wants to learn about subject)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.78
Salient(mind, be used to learn)
Evidence: 0.64
¬ Salient(mind, wants to learn about subject)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.58
Remarkable(mind, be used to learn)
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.33
Typical(mind, be used to learn)
Evidence: 0.63
¬ Typical(mind, wants to learn about subject)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.78
Salient(mind, be used to learn)
Evidence: 0.33
¬ Typical(mind, be used to learn)
Evidence: 0.58
¬ Remarkable(mind, be used to learn)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.35
Plausible(mind, be used to learn)
Evidence: 0.33
¬ Typical(mind, be used to learn)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
Evidence: 0.62
¬ Typical(mystery, wants to discover truth)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.06
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.87
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
Evidence: 0.82
¬ Typical(backgammon, be hard to learn)

Typicality inheritance from parent to child

0.21
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.33
Typical(mind, be used to learn)
Evidence: 0.62
¬ Typical(mystery, wants to discover truth)