mind: wants to learn about subject

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.62
, mystery
Weight: 0.62
, concept
Weight: 0.60
, force
Weight: 0.60
Siblings backgammon
Weight: 0.35
, idea
Weight: 0.33
, thing
Weight: 0.33
, dark matter
Weight: 0.33
, imagination
Weight: 0.32

Related properties

Property Similarity
wants to learn about subject 1.00
be used to learn 0.81
be at we do not understand 0.77
wants to discover truth 0.76
be happen without your know 0.75
be hard to learn 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.20
Rule weight: 0.66
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.04
Plausible(mystery, wants to discover truth)
Evidence: 0.63
¬ Typical(mind, wants to learn about subject)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.04
¬ Plausible(mystery, wants to discover truth)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.74
¬ Remarkable(mystery, wants to discover truth)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.26
¬ Remarkable(backgammon, be hard to learn)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.06
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.04
Plausible(mystery, wants to discover truth)
Evidence: 0.62
Remarkable(mind, wants to learn about subject)
Evidence: 0.08
¬ Plausible(mind, wants to learn about subject)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.26
Remarkable(backgammon, be hard to learn)
Evidence: 0.06
¬ Plausible(backgammon, be hard to learn)
0.40
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.70
Remarkable(thing, be happen without your know)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.56
Remarkable(thing, be at we do not understand)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.64
¬ Salient(mind, wants to learn about subject)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.63
Typical(mind, wants to learn about subject)
Evidence: 0.33
¬ Typical(mind, be used to learn)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.62
Remarkable(mind, wants to learn about subject)
Evidence: 0.58
¬ Remarkable(mind, be used to learn)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.64
Salient(mind, wants to learn about subject)
Evidence: 0.78
¬ Salient(mind, be used to learn)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.35
¬ Plausible(mind, be used to learn)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.64
Salient(mind, wants to learn about subject)
Evidence: 0.63
¬ Typical(mind, wants to learn about subject)
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.08
Plausible(mind, wants to learn about subject)
Evidence: 0.63
¬ Typical(mind, wants to learn about subject)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.62
¬ Typical(mystery, wants to discover truth)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.08
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.05
Rule weight: 0.14
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(mind, wants to learn about subject)
Evidence: 0.82
¬ Typical(backgammon, be hard to learn)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.63
Typical(mind, wants to learn about subject)
Evidence: 0.62
¬ Typical(mystery, wants to discover truth)