mode: is difficult

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents condition
Weight: 0.60
, concept
Weight: 0.60
, factor
Weight: 0.58
, setting
Weight: 0.58
Siblings arcade
Weight: 0.65
, survival
Weight: 0.62
, default
Weight: 0.61
, cbc
Weight: 0.57
, overlay
Weight: 0.55

Related properties

Property Similarity
is difficult 1.00
were difficult in andersonville 0.94
be in ocean difficult 0.84
is hard 0.82
be on moon difficult 0.81
is easy 0.81
be in deep ocean difficult 0.79
were for americans difficult 0.77
is very important 0.77
be hard on even normal 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Plausible(setting, is hard)
Evidence: 0.91
¬ Typical(mode, is difficult)
0.47
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.73
Plausible(condition, were difficult in andersonville)
Evidence: 0.91
¬ Typical(mode, is difficult)
0.47
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Plausible(setting, is very important)
Evidence: 0.91
¬ Typical(mode, is difficult)
0.37
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.65
Plausible(concept, is hard)
Evidence: 0.91
¬ Typical(mode, is difficult)
0.30
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.55
Plausible(condition, were for americans difficult)
Evidence: 0.91
¬ Typical(mode, is difficult)
0.05
Rule weight: 0.66
Evidence weight: 0.10
Similarity weight: 0.81
Evidence: 0.01
Plausible(condition, be on moon difficult)
Evidence: 0.91
¬ Typical(mode, is difficult)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.73
¬ Plausible(condition, were difficult in andersonville)
0.08
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.01
¬ Plausible(condition, be on moon difficult)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.65
¬ Plausible(concept, is hard)
0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.55
¬ Plausible(condition, were for americans difficult)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.90
¬ Plausible(setting, is hard)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.90
¬ Plausible(setting, is very important)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.01
¬ Remarkable(condition, be on moon difficult)
0.42
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.43
¬ Remarkable(condition, were difficult in andersonville)
0.36
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.34
¬ Remarkable(condition, were for americans difficult)
0.33
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.57
¬ Remarkable(setting, is hard)
0.31
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.66
¬ Remarkable(concept, is hard)
0.29
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.70
¬ Remarkable(setting, is very important)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.11
¬ Remarkable(survival, be in ocean difficult)
0.10
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.18
¬ Remarkable(survival, be in deep ocean difficult)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.73
Plausible(condition, were difficult in andersonville)
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.83
¬ Plausible(mode, is difficult)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.90
Plausible(setting, is hard)
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.83
¬ Plausible(mode, is difficult)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.90
Plausible(setting, is very important)
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.83
¬ Plausible(mode, is difficult)
0.29
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.65
Plausible(concept, is hard)
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.83
¬ Plausible(mode, is difficult)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.55
Plausible(condition, were for americans difficult)
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.83
¬ Plausible(mode, is difficult)
0.20
Rule weight: 0.42
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.01
Plausible(condition, be on moon difficult)
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.83
¬ Plausible(mode, is difficult)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.11
Remarkable(survival, be in ocean difficult)
Evidence: 0.12
¬ Plausible(survival, be in ocean difficult)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.18
Remarkable(survival, be in deep ocean difficult)
Evidence: 0.27
¬ Plausible(survival, be in deep ocean difficult)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.87
¬ Salient(mode, is difficult)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.88
¬ Typical(mode, is easy)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.87
Salient(mode, is difficult)
Evidence: 0.44
¬ Salient(mode, be hard on even normal)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Salient(mode, is difficult)
Evidence: 0.92
¬ Salient(mode, is easy)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.75
¬ Typical(mode, be hard on even normal)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.85
¬ Plausible(mode, is easy)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.55
¬ Plausible(mode, be hard on even normal)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.30
¬ Remarkable(mode, be hard on even normal)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.51
Remarkable(mode, is difficult)
Evidence: 0.67
¬ Remarkable(mode, is easy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.87
Salient(mode, is difficult)
Evidence: 0.91
¬ Typical(mode, is difficult)
Evidence: 0.51
¬ Remarkable(mode, is difficult)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(mode, is difficult)
Evidence: 0.91
¬ Typical(mode, is difficult)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.14
¬ Typical(condition, be on moon difficult)
0.27
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.67
¬ Typical(concept, is hard)
0.27
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.94
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.85
¬ Typical(condition, were difficult in andersonville)
0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.72
¬ Typical(condition, were for americans difficult)
0.22
Rule weight: 0.51
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.95
¬ Typical(setting, is hard)
0.20
Rule weight: 0.51
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.94
¬ Typical(setting, is very important)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.40
¬ Typical(survival, be in ocean difficult)
0.08
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(mode, is difficult)
Evidence: 0.51
¬ Typical(survival, be in deep ocean difficult)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.85
¬ Typical(condition, were difficult in andersonville)
0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.14
¬ Typical(condition, be on moon difficult)
0.37
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.67
¬ Typical(concept, is hard)
0.36
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.95
¬ Typical(setting, is hard)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.72
¬ Typical(condition, were for americans difficult)
0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.91
Typical(mode, is difficult)
Evidence: 0.94
¬ Typical(setting, is very important)