packer: get injured

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.31
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Related properties

Property Similarity
get injured 1.00
is injured 0.99
have injuries 0.81
have many injuries 0.79
be prone injury 0.76
has state hurt 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.18
¬ Salient(packer, get injured)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.15
Remarkable(packer, get injured)
Evidence: 0.15
¬ Remarkable(packer, is injured)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.18
Salient(packer, get injured)
Evidence: 0.19
¬ Salient(packer, is injured)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.24
¬ Plausible(packer, is injured)
0.62
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.48
Typical(packer, get injured)
Evidence: 0.51
¬ Typical(packer, is injured)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.15
Remarkable(packer, get injured)
Evidence: 0.15
¬ Remarkable(packer, has state hurt)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.18
Salient(packer, get injured)
Evidence: 0.18
¬ Salient(packer, has state hurt)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.22
¬ Plausible(packer, has state hurt)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.48
Typical(packer, get injured)
Evidence: 0.48
¬ Typical(packer, has state hurt)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.48
Typical(packer, get injured)
Evidence: 0.67
¬ Typical(packer, have injuries)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.15
Remarkable(packer, get injured)
Evidence: 0.41
¬ Remarkable(packer, have many injuries)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.15
Remarkable(packer, get injured)
Evidence: 0.39
¬ Remarkable(packer, be prone injury)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.48
Typical(packer, get injured)
Evidence: 0.74
¬ Typical(packer, have many injuries)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.48
Typical(packer, get injured)
Evidence: 0.78
¬ Typical(packer, be prone injury)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.15
Remarkable(packer, get injured)
Evidence: 0.56
¬ Remarkable(packer, have injuries)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.79
Evidence: 0.18
Salient(packer, get injured)
Evidence: 0.68
¬ Salient(packer, have many injuries)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.18
Salient(packer, get injured)
Evidence: 0.71
¬ Salient(packer, be prone injury)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.81
Evidence: 0.18
Salient(packer, get injured)
Evidence: 0.75
¬ Salient(packer, have injuries)
0.17
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.81
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.96
¬ Plausible(packer, have injuries)
0.17
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.79
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.96
¬ Plausible(packer, have many injuries)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.76
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.97
¬ Plausible(packer, be prone injury)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.18
Salient(packer, get injured)
Evidence: 0.48
¬ Typical(packer, get injured)
Evidence: 0.15
¬ Remarkable(packer, get injured)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.22
Plausible(packer, get injured)
Evidence: 0.48
¬ Typical(packer, get injured)