packer: is injured

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.57
, team
Weight: 0.51
, equipment
Weight: 0.49
, thing
Weight: 0.49
Siblings vacuum tube
Weight: 0.31
, sewing machine
Weight: 0.31
, valve
Weight: 0.31
, washer
Weight: 0.31

Related properties

Property Similarity
is injured 1.00
get injured 0.99
have injuries 0.80
have many injuries 0.78
be prone injury 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.24
Plausible(packer, is injured)
Evidence: 0.19
¬ Salient(packer, is injured)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.15
Remarkable(packer, is injured)
Evidence: 0.15
¬ Remarkable(packer, get injured)
0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.19
Salient(packer, is injured)
Evidence: 0.18
¬ Salient(packer, get injured)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.24
Plausible(packer, is injured)
Evidence: 0.22
¬ Plausible(packer, get injured)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.51
Typical(packer, is injured)
Evidence: 0.48
¬ Typical(packer, get injured)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.51
Typical(packer, is injured)
Evidence: 0.67
¬ Typical(packer, have injuries)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.15
Remarkable(packer, is injured)
Evidence: 0.41
¬ Remarkable(packer, have many injuries)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.15
Remarkable(packer, is injured)
Evidence: 0.39
¬ Remarkable(packer, be prone injury)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.51
Typical(packer, is injured)
Evidence: 0.74
¬ Typical(packer, have many injuries)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.51
Typical(packer, is injured)
Evidence: 0.78
¬ Typical(packer, be prone injury)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.15
Remarkable(packer, is injured)
Evidence: 0.56
¬ Remarkable(packer, have injuries)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.19
Salient(packer, is injured)
Evidence: 0.68
¬ Salient(packer, have many injuries)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.19
Salient(packer, is injured)
Evidence: 0.71
¬ Salient(packer, be prone injury)
0.27
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.19
Salient(packer, is injured)
Evidence: 0.75
¬ Salient(packer, have injuries)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.24
Plausible(packer, is injured)
Evidence: 0.96
¬ Plausible(packer, have injuries)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.78
Evidence: 0.24
Plausible(packer, is injured)
Evidence: 0.96
¬ Plausible(packer, have many injuries)
0.17
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.75
Evidence: 0.24
Plausible(packer, is injured)
Evidence: 0.97
¬ Plausible(packer, be prone injury)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.19
Salient(packer, is injured)
Evidence: 0.51
¬ Typical(packer, is injured)
Evidence: 0.15
¬ Remarkable(packer, is injured)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.24
Plausible(packer, is injured)
Evidence: 0.51
¬ Typical(packer, is injured)