park: be good for community

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.67
, playground
Weight: 0.67
, site
Weight: 0.66
, attraction
Weight: 0.66
, property
Weight: 0.63
Siblings central park
Weight: 0.89
, yellowstone national park
Weight: 0.80
, death valley
Weight: 0.68
, joshua tree
Weight: 0.67
, walt disney world
Weight: 0.63

Related properties

Property Similarity
be good for community 1.00
be important to community 0.94
help community 0.91
be good for business 0.83
help communities 0.81
be divided in community state 0.81
have considered positive influences on community health departments 0.81
be divided in non community state 0.80
be for business important 0.79
be important for business 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Plausible(location, be important for business)
Evidence: 0.96
¬ Typical(park, be good for community)
0.46
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.82
Plausible(location, be good for business)
Evidence: 0.96
¬ Typical(park, be good for community)
0.45
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.85
Plausible(location, be for business important)
Evidence: 0.96
¬ Typical(park, be good for community)
0.30
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.55
Plausible(property, be divided in non community state)
Evidence: 0.96
¬ Typical(park, be good for community)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.82
¬ Plausible(location, be good for business)
0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.55
¬ Plausible(property, be divided in non community state)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.85
¬ Plausible(location, be for business important)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.89
¬ Plausible(location, be important for business)

Remarkability exclusitivity betweem a parent and a child

0.38
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.27
¬ Remarkable(property, be divided in non community state)
0.27
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.65
¬ Remarkable(location, be good for business)
0.26
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.67
¬ Remarkable(location, be important for business)
0.25
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.68
¬ Remarkable(location, be for business important)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.82
Plausible(location, be good for business)
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.92
¬ Plausible(park, be good for community)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.89
Plausible(location, be important for business)
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.92
¬ Plausible(park, be good for community)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.85
Plausible(location, be for business important)
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.92
¬ Plausible(park, be good for community)
0.29
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.55
Plausible(property, be divided in non community state)
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.92
¬ Plausible(park, be good for community)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.97
¬ Salient(park, be good for community)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Salient(park, be good for community)
Evidence: 0.97
¬ Salient(park, be important to community)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.96
¬ Typical(park, be important to community)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.92
¬ Plausible(park, be important to community)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Salient(park, be good for community)
Evidence: 0.97
¬ Salient(park, help communities)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.94
¬ Typical(park, help communities)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Salient(park, be good for community)
Evidence: 0.98
¬ Salient(park, have considered positive influences on community health departments)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.99
¬ Typical(park, have considered positive influences on community health departments)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.91
¬ Plausible(park, help communities)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.95
¬ Plausible(park, have considered positive influences on community health departments)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.66
¬ Remarkable(park, be important to community)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.57
¬ Remarkable(park, have considered positive influences on community health departments)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.65
Remarkable(park, be good for community)
Evidence: 0.70
¬ Remarkable(park, help communities)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(park, be good for community)
Evidence: 0.96
¬ Typical(park, be good for community)
Evidence: 0.65
¬ Remarkable(park, be good for community)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(park, be good for community)
Evidence: 0.96
¬ Typical(park, be good for community)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.77
¬ Typical(property, be divided in non community state)
0.18
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.87
¬ Typical(location, be good for business)
0.17
Rule weight: 0.51
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.88
¬ Typical(location, be for business important)
0.16
Rule weight: 0.51
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(park, be good for community)
Evidence: 0.93
¬ Typical(location, be important for business)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.87
¬ Typical(location, be good for business)
0.38
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.77
¬ Typical(property, be divided in non community state)
0.37
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.88
¬ Typical(location, be for business important)
0.37
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.96
Typical(park, be good for community)
Evidence: 0.93
¬ Typical(location, be important for business)