pistol: be used to injure someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents firearm
Weight: 0.68
, weapon
Weight: 0.64
, handgun
Weight: 0.59
, rifle
Weight: 0.59
Siblings revolver
Weight: 0.70
, shotgun
Weight: 0.63
, machine gun
Weight: 0.38
, pocket knife
Weight: 0.36

Related properties

Property Similarity
be used to injure someone 1.00
be used to injure 0.97
kill or injure human 0.93
be used to shoot injure horse 0.89
be use to harm someone 0.85
be used to kill someone 0.84
be used to hurt or kill live thing 0.83
be used to kill somebody 0.83
hurt person 0.82
be used to kill other person 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.97
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
0.44
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
0.40
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.37
Plausible(weapon, be use to harm someone)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
0.39
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.35
Plausible(weapon, be used to kill someone)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
0.38
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
0.36
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.30
¬ Plausible(weapon, be used to injure)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.24
¬ Plausible(weapon, hurt person)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.33
¬ Plausible(weapon, be used to kill somebody)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.35
¬ Plausible(weapon, be used to kill someone)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.37
¬ Plausible(weapon, be use to harm someone)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.97
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.76
¬ Remarkable(weapon, be used to injure)
0.23
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill somebody)
0.22
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.84
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.73
¬ Remarkable(weapon, be used to kill someone)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.85
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.78
¬ Remarkable(weapon, be use to harm someone)
0.17
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.28
¬ Remarkable(machine gun, be used to kill other person)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)
0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.37
Plausible(weapon, be use to harm someone)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.35
Plausible(weapon, be used to kill someone)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.28
Remarkable(machine gun, be used to kill other person)
Evidence: 0.13
¬ Plausible(machine gun, be used to kill other person)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.56
¬ Salient(pistol, be used to injure someone)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to kill someone)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.72
¬ Remarkable(pistol, be used to kill someone)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.56
Salient(pistol, be used to injure someone)
Evidence: 0.45
¬ Salient(pistol, be used to kill someone)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.48
¬ Typical(pistol, be used to kill someone)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.56
Salient(pistol, be used to injure someone)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.12
Plausible(pistol, be used to injure someone)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.37
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.34
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.27
¬ Typical(weapon, be use to harm someone)
0.33
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.30
¬ Typical(weapon, be used to kill someone)
0.32
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.29
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.40
¬ Typical(weapon, hurt person)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
Evidence: 0.65
¬ Typical(machine gun, be used to kill other person)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.37
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.35
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.27
¬ Typical(weapon, be use to harm someone)
0.34
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.30
¬ Typical(weapon, be used to kill someone)
0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.31
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.45
Typical(pistol, be used to injure someone)
Evidence: 0.40
¬ Typical(weapon, hurt person)