play baseball: causes fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes fun 1.00
be fun 0.95
causes thrill 0.80
causes swet 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.63
Plausible(play baseball, causes fun)
Evidence: 0.46
¬ Salient(play baseball, causes fun)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.65
Typical(play baseball, causes fun)
Evidence: 0.55
¬ Typical(play baseball, be fun)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.53
Remarkable(play baseball, causes fun)
Evidence: 0.06
¬ Remarkable(play baseball, causes swet)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.46
Salient(play baseball, causes fun)
Evidence: 0.10
¬ Salient(play baseball, causes swet)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.63
Plausible(play baseball, causes fun)
Evidence: 0.69
¬ Plausible(play baseball, be fun)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.53
Remarkable(play baseball, causes fun)
Evidence: 0.28
¬ Remarkable(play baseball, causes thrill)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.46
Salient(play baseball, causes fun)
Evidence: 0.51
¬ Salient(play baseball, be fun)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.53
Remarkable(play baseball, causes fun)
Evidence: 0.62
¬ Remarkable(play baseball, be fun)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.46
Salient(play baseball, causes fun)
Evidence: 0.35
¬ Salient(play baseball, causes thrill)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.63
Plausible(play baseball, causes fun)
Evidence: 0.64
¬ Plausible(play baseball, causes thrill)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.65
Typical(play baseball, causes fun)
Evidence: 0.73
¬ Typical(play baseball, causes thrill)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.63
Plausible(play baseball, causes fun)
Evidence: 0.66
¬ Plausible(play baseball, causes swet)
0.43
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.65
Typical(play baseball, causes fun)
Evidence: 0.91
¬ Typical(play baseball, causes swet)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.46
Salient(play baseball, causes fun)
Evidence: 0.65
¬ Typical(play baseball, causes fun)
Evidence: 0.53
¬ Remarkable(play baseball, causes fun)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.63
Plausible(play baseball, causes fun)
Evidence: 0.65
¬ Typical(play baseball, causes fun)