play baseball: causes thrill

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes thrill 1.00
causes fun 0.80
be fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.64
Plausible(play baseball, causes thrill)
Evidence: 0.35
¬ Salient(play baseball, causes thrill)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.73
Typical(play baseball, causes thrill)
Evidence: 0.65
¬ Typical(play baseball, causes fun)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.73
Typical(play baseball, causes thrill)
Evidence: 0.55
¬ Typical(play baseball, be fun)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.64
Plausible(play baseball, causes thrill)
Evidence: 0.63
¬ Plausible(play baseball, causes fun)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.64
Plausible(play baseball, causes thrill)
Evidence: 0.69
¬ Plausible(play baseball, be fun)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.35
Salient(play baseball, causes thrill)
Evidence: 0.46
¬ Salient(play baseball, causes fun)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.35
Salient(play baseball, causes thrill)
Evidence: 0.51
¬ Salient(play baseball, be fun)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.28
Remarkable(play baseball, causes thrill)
Evidence: 0.53
¬ Remarkable(play baseball, causes fun)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.28
Remarkable(play baseball, causes thrill)
Evidence: 0.62
¬ Remarkable(play baseball, be fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.35
Salient(play baseball, causes thrill)
Evidence: 0.73
¬ Typical(play baseball, causes thrill)
Evidence: 0.28
¬ Remarkable(play baseball, causes thrill)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.64
Plausible(play baseball, causes thrill)
Evidence: 0.73
¬ Typical(play baseball, causes thrill)