play basketball: be motivated by it be fast excite game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by it be fast excite game 1.00
be motivated by it be fun sport 0.81
causes either win or lose game 0.78
be motivated by make lot of money 0.77
causes game 0.76
requires go into sport good store 0.76
be motivated by have fun with friend 0.76
be motivated by have fun with your friend 0.75
causes become more skillful at game 0.75
be motivated by get in shape 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.56
¬ Salient(play basketball, be motivated by it be fast excite game)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.37
Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.23
¬ Typical(play basketball, be motivated by it be fun sport)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.56
¬ Plausible(play basketball, causes either win or lose game)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.40
¬ Plausible(play basketball, causes become more skillful at game)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.79
Remarkable(play basketball, be motivated by it be fast excite game)
Evidence: 0.48
¬ Remarkable(play basketball, causes become more skillful at game)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.37
Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.17
¬ Typical(play basketball, be motivated by have fun with your friend)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.79
Remarkable(play basketball, be motivated by it be fast excite game)
Evidence: 0.88
¬ Remarkable(play basketball, be motivated by it be fun sport)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.86
¬ Plausible(play basketball, be motivated by it be fun sport)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.79
Remarkable(play basketball, be motivated by it be fast excite game)
Evidence: 0.79
¬ Remarkable(play basketball, causes either win or lose game)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.39
¬ Salient(play basketball, causes either win or lose game)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.79
Remarkable(play basketball, be motivated by it be fast excite game)
Evidence: 0.70
¬ Remarkable(play basketball, be motivated by get in shape)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.75
¬ Plausible(play basketball, be motivated by make lot of money)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.35
¬ Salient(play basketball, causes become more skillful at game)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.79
Remarkable(play basketball, be motivated by it be fast excite game)
Evidence: 0.82
¬ Remarkable(play basketball, be motivated by make lot of money)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.39
¬ Salient(play basketball, be motivated by make lot of money)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.78
¬ Plausible(play basketball, be motivated by get in shape)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.79
Remarkable(play basketball, be motivated by it be fast excite game)
Evidence: 0.88
¬ Remarkable(play basketball, be motivated by have fun with your friend)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.90
¬ Plausible(play basketball, be motivated by have fun with your friend)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.62
¬ Salient(play basketball, be motivated by it be fun sport)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.37
Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.40
¬ Typical(play basketball, be motivated by make lot of money)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.37
Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.41
¬ Typical(play basketball, be motivated by get in shape)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.59
¬ Salient(play basketball, be motivated by get in shape)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.69
¬ Salient(play basketball, be motivated by have fun with your friend)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.37
Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.60
¬ Typical(play basketball, causes either win or lose game)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.75
Evidence: 0.37
Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.87
¬ Typical(play basketball, causes become more skillful at game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.56
Salient(play basketball, be motivated by it be fast excite game)
Evidence: 0.37
¬ Typical(play basketball, be motivated by it be fast excite game)
Evidence: 0.79
¬ Remarkable(play basketball, be motivated by it be fast excite game)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.78
Plausible(play basketball, be motivated by it be fast excite game)
Evidence: 0.37
¬ Typical(play basketball, be motivated by it be fast excite game)