play basketball: be motivated by make lot of money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by make lot of money 1.00
be used to make money 0.90
causes you jump lot 0.82
be motivated by have fun with your friend 0.79
be motivated by have fun with friend 0.79
requires do it 0.79
be motivated by get in shape 0.79
be used to earn money 0.78
causes you have fun 0.78
be motivated by it be fun sport 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.39
¬ Salient(play basketball, be motivated by make lot of money)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.54
¬ Remarkable(play basketball, be used to make money)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.27
¬ Remarkable(play basketball, causes you jump lot)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.71
¬ Plausible(play basketball, be used to make money)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.17
¬ Salient(play basketball, causes you jump lot)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.47
¬ Remarkable(play basketball, be used to earn money)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.17
¬ Typical(play basketball, be motivated by have fun with your friend)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.70
¬ Remarkable(play basketball, be motivated by get in shape)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.67
¬ Plausible(play basketball, causes you jump lot)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.75
¬ Remarkable(play basketball, requires do it)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.54
¬ Plausible(play basketball, be used to earn money)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.23
¬ Typical(play basketball, be motivated by it be fun sport)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.88
¬ Remarkable(play basketball, be motivated by have fun with your friend)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Remarkable(play basketball, be motivated by make lot of money)
Evidence: 0.88
¬ Remarkable(play basketball, be motivated by it be fun sport)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.78
¬ Plausible(play basketball, be motivated by get in shape)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.80
¬ Plausible(play basketball, requires do it)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.86
¬ Plausible(play basketball, be motivated by it be fun sport)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.51
¬ Salient(play basketball, be used to make money)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.90
¬ Plausible(play basketball, be motivated by have fun with your friend)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.37
¬ Typical(play basketball, requires do it)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.54
¬ Typical(play basketball, be used to make money)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.41
¬ Typical(play basketball, be motivated by get in shape)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.43
¬ Salient(play basketball, be used to earn money)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.46
¬ Salient(play basketball, requires do it)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.59
¬ Salient(play basketball, be motivated by get in shape)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.62
¬ Salient(play basketball, be motivated by it be fun sport)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.70
¬ Typical(play basketball, causes you jump lot)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.69
¬ Salient(play basketball, be motivated by have fun with your friend)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.40
Typical(play basketball, be motivated by make lot of money)
Evidence: 0.73
¬ Typical(play basketball, be used to earn money)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.39
Salient(play basketball, be motivated by make lot of money)
Evidence: 0.40
¬ Typical(play basketball, be motivated by make lot of money)
Evidence: 0.82
¬ Remarkable(play basketball, be motivated by make lot of money)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Plausible(play basketball, be motivated by make lot of money)
Evidence: 0.40
¬ Typical(play basketball, be motivated by make lot of money)