play chess: requires think

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think 1.00
be used to think 0.95
causes think 0.91
requires know rule 0.81
requires have oppenant 0.80
requires find someone to play with 0.80
be motivated by you enjoy it 0.79
be motivated by you like challenge 0.79
be used to learn to think strategically 0.79
causes deep think 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(play chess, requires think)
Evidence: 0.84
¬ Salient(play chess, requires think)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(play chess, requires think)
Evidence: 0.95
¬ Plausible(play chess, be used to think)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.98
Plausible(play chess, requires think)
Evidence: 0.78
¬ Plausible(play chess, causes think)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.88
Remarkable(play chess, requires think)
Evidence: 0.85
¬ Remarkable(play chess, be used to think)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.88
Remarkable(play chess, requires think)
Evidence: 0.68
¬ Remarkable(play chess, causes think)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.84
Salient(play chess, requires think)
Evidence: 0.77
¬ Salient(play chess, be used to think)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(play chess, requires think)
Evidence: 0.08
¬ Typical(play chess, requires think)
Evidence: 0.88
¬ Remarkable(play chess, requires think)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play chess, requires think)
Evidence: 0.08
¬ Typical(play chess, requires think)