play football: causes get hurt

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get hurt 1.00
causes you get hurt 0.98
requires try not to get hurt 0.90
causes some player be injure 0.81
causes win or lose 0.78
causes you get bruise 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.40
¬ Salient(play football, causes get hurt)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.66
Typical(play football, causes get hurt)
Evidence: 0.46
¬ Typical(play football, causes you get hurt)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.66
Typical(play football, causes get hurt)
Evidence: 0.32
¬ Typical(play football, requires try not to get hurt)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.40
Salient(play football, causes get hurt)
Evidence: 0.20
¬ Salient(play football, requires try not to get hurt)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.98
Evidence: 0.64
Remarkable(play football, causes get hurt)
Evidence: 0.75
¬ Remarkable(play football, causes you get hurt)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.40
Salient(play football, causes get hurt)
Evidence: 0.47
¬ Salient(play football, causes you get hurt)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.64
Remarkable(play football, causes get hurt)
Evidence: 0.66
¬ Remarkable(play football, requires try not to get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.98
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.73
¬ Plausible(play football, causes you get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.66
Typical(play football, causes get hurt)
Evidence: 0.49
¬ Typical(play football, causes some player be injure)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.66
Typical(play football, causes get hurt)
Evidence: 0.49
¬ Typical(play football, causes you get bruise)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.64
Remarkable(play football, causes get hurt)
Evidence: 0.66
¬ Remarkable(play football, causes some player be injure)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.51
¬ Plausible(play football, causes win or lose)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.66
Typical(play football, causes get hurt)
Evidence: 0.67
¬ Typical(play football, causes win or lose)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.40
Salient(play football, causes get hurt)
Evidence: 0.39
¬ Salient(play football, causes win or lose)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.40
Salient(play football, causes get hurt)
Evidence: 0.49
¬ Salient(play football, causes some player be injure)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.64
Remarkable(play football, causes get hurt)
Evidence: 0.67
¬ Remarkable(play football, causes you get bruise)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.64
Remarkable(play football, causes get hurt)
Evidence: 0.75
¬ Remarkable(play football, causes win or lose)
0.49
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.90
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.86
¬ Plausible(play football, requires try not to get hurt)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.40
Salient(play football, causes get hurt)
Evidence: 0.40
¬ Salient(play football, causes you get bruise)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.72
¬ Plausible(play football, causes some player be injure)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.72
¬ Plausible(play football, causes you get bruise)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.40
Salient(play football, causes get hurt)
Evidence: 0.66
¬ Typical(play football, causes get hurt)
Evidence: 0.64
¬ Remarkable(play football, causes get hurt)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.58
Plausible(play football, causes get hurt)
Evidence: 0.66
¬ Typical(play football, causes get hurt)