play football: causes you get hurt

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you get hurt 1.00
causes get hurt 0.98
requires try not to get hurt 0.92
be motivated by you like it 0.81
causes some player be injure 0.81
causes win or lose 0.80
causes you get bruise 0.78
causes have fun 0.78
be motivated by you enjoy crush bone 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.47
¬ Salient(play football, causes you get hurt)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.58
¬ Plausible(play football, causes get hurt)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.20
¬ Salient(play football, requires try not to get hurt)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.64
¬ Remarkable(play football, causes get hurt)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.40
¬ Salient(play football, causes get hurt)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.66
¬ Remarkable(play football, requires try not to get hurt)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.32
¬ Typical(play football, requires try not to get hurt)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.17
¬ Typical(play football, be motivated by you like it)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.86
¬ Plausible(play football, requires try not to get hurt)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.51
¬ Plausible(play football, causes win or lose)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.66
¬ Remarkable(play football, causes some player be injure)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.75
¬ Remarkable(play football, causes win or lose)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.72
¬ Plausible(play football, causes some player be injure)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.67
¬ Remarkable(play football, causes you get bruise)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.84
¬ Remarkable(play football, be motivated by you like it)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.39
¬ Salient(play football, causes win or lose)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.64
¬ Remarkable(play football, be motivated by you enjoy crush bone)
0.54
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.98
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.66
¬ Typical(play football, causes get hurt)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.75
Remarkable(play football, causes you get hurt)
Evidence: 0.75
¬ Remarkable(play football, causes have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.72
¬ Plausible(play football, causes you get bruise)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.73
¬ Plausible(play football, causes have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.40
¬ Salient(play football, causes you get bruise)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.92
¬ Plausible(play football, be motivated by you like it)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.75
¬ Plausible(play football, be motivated by you enjoy crush bone)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.49
¬ Salient(play football, causes some player be injure)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.49
¬ Typical(play football, causes some player be injure)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.45
¬ Typical(play football, causes have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.49
¬ Typical(play football, causes you get bruise)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.47
¬ Typical(play football, be motivated by you enjoy crush bone)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.52
¬ Salient(play football, causes have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.51
¬ Salient(play football, be motivated by you enjoy crush bone)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.46
Typical(play football, causes you get hurt)
Evidence: 0.67
¬ Typical(play football, causes win or lose)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.74
¬ Salient(play football, be motivated by you like it)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.47
Salient(play football, causes you get hurt)
Evidence: 0.46
¬ Typical(play football, causes you get hurt)
Evidence: 0.75
¬ Remarkable(play football, causes you get hurt)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.73
Plausible(play football, causes you get hurt)
Evidence: 0.46
¬ Typical(play football, causes you get hurt)