play game with your friend: causes become good friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes become good friend 1.00
requires find some good friend 0.87
requires you to have friend 0.85
be used to get to know your friend 0.85
requires friend 0.85
be used to have fun with your friend 0.85
requires tell your friend about it 0.81
requires get some friend and ask them 0.80
requires get your friend gather up 0.79
requires invite your friend over 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.52
¬ Salient(play game with your friend, causes become good friend)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.05
¬ Typical(play game with your friend, requires you to have friend)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.06
¬ Typical(play game with your friend, be used to have fun with your friend)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.09
¬ Typical(play game with your friend, requires friend)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.12
¬ Typical(play game with your friend, be used to get to know your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.19
¬ Typical(play game with your friend, requires find some good friend)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.06
¬ Typical(play game with your friend, requires get your friend gather up)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.13
¬ Typical(play game with your friend, requires get some friend and ask them)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.15
¬ Typical(play game with your friend, requires tell your friend about it)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.73
¬ Remarkable(play game with your friend, requires friend)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.91
¬ Remarkable(play game with your friend, requires find some good friend)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.89
¬ Remarkable(play game with your friend, requires you to have friend)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.91
¬ Remarkable(play game with your friend, be used to get to know your friend)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.94
¬ Remarkable(play game with your friend, be used to have fun with your friend)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.79
¬ Remarkable(play game with your friend, requires invite your friend over)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.90
¬ Remarkable(play game with your friend, requires tell your friend about it)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.89
¬ Plausible(play game with your friend, requires find some good friend)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.93
¬ Remarkable(play game with your friend, requires get some friend and ask them)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.82
Remarkable(play game with your friend, causes become good friend)
Evidence: 0.91
¬ Remarkable(play game with your friend, requires get your friend gather up)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.94
¬ Plausible(play game with your friend, be used to get to know your friend)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.99
¬ Plausible(play game with your friend, requires you to have friend)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.44
Typical(play game with your friend, causes become good friend)
Evidence: 0.36
¬ Typical(play game with your friend, requires invite your friend over)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.98
¬ Plausible(play game with your friend, requires friend)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.98
¬ Plausible(play game with your friend, be used to have fun with your friend)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.44
¬ Salient(play game with your friend, requires invite your friend over)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.82
¬ Plausible(play game with your friend, requires invite your friend over)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.93
¬ Plausible(play game with your friend, requires tell your friend about it)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.92
¬ Plausible(play game with your friend, requires get some friend and ask them)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.62
¬ Salient(play game with your friend, requires find some good friend)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.98
¬ Plausible(play game with your friend, requires get your friend gather up)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.70
¬ Salient(play game with your friend, be used to get to know your friend)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.62
¬ Salient(play game with your friend, requires get some friend and ask them)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.67
¬ Salient(play game with your friend, requires tell your friend about it)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.80
¬ Salient(play game with your friend, be used to have fun with your friend)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.85
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.90
¬ Salient(play game with your friend, requires you to have friend)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.90
¬ Salient(play game with your friend, requires friend)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.84
¬ Salient(play game with your friend, requires get your friend gather up)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.52
Salient(play game with your friend, causes become good friend)
Evidence: 0.44
¬ Typical(play game with your friend, causes become good friend)
Evidence: 0.82
¬ Remarkable(play game with your friend, causes become good friend)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.74
Plausible(play game with your friend, causes become good friend)
Evidence: 0.44
¬ Typical(play game with your friend, causes become good friend)