play game with your friend: requires friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires friend 1.00
requires you to have friend 0.93
requires find some good friend 0.85
causes become good friend 0.85
be used to get to know your friend 0.84
be used to have fun with your friend 0.84
requires tell your friend about it 0.83
requires invite your friend over 0.82
requires get some friend and ask them 0.81
requires gather your friend together 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(play game with your friend, requires friend)
Evidence: 0.90
¬ Salient(play game with your friend, requires friend)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.98
Plausible(play game with your friend, requires friend)
Evidence: 0.99
¬ Plausible(play game with your friend, requires you to have friend)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.09
Typical(play game with your friend, requires friend)
Evidence: 0.05
¬ Typical(play game with your friend, requires you to have friend)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.90
Salient(play game with your friend, requires friend)
Evidence: 0.90
¬ Salient(play game with your friend, requires you to have friend)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.98
Plausible(play game with your friend, requires friend)
Evidence: 0.74
¬ Plausible(play game with your friend, causes become good friend)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Plausible(play game with your friend, requires friend)
Evidence: 0.89
¬ Plausible(play game with your friend, requires find some good friend)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(play game with your friend, requires friend)
Evidence: 0.09
¬ Typical(play game with your friend, requires friend)
Evidence: 0.73
¬ Remarkable(play game with your friend, requires friend)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play game with your friend, requires friend)
Evidence: 0.09
¬ Typical(play game with your friend, requires friend)