play game with your friend: causes have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes have fun 1.00
be used to have fun 0.95
be used to fun 0.91
be motivated by it fun 0.90
be used to have fun with your friend 0.87
be motivated by game be fun 0.85
causes enjoyable 0.84
causes you probably laugh 0.83
be motivated by have bite of fun 0.83
be motivated by you have nothing good to do 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.54
¬ Salient(play game with your friend, causes have fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.06
¬ Typical(play game with your friend, be used to have fun with your friend)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.83
¬ Remarkable(play game with your friend, be used to have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.69
¬ Remarkable(play game with your friend, be used to fun)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.80
¬ Plausible(play game with your friend, be used to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.84
¬ Remarkable(play game with your friend, be motivated by it fun)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.71
¬ Plausible(play game with your friend, be used to fun)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.57
¬ Remarkable(play game with your friend, causes enjoyable)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.73
¬ Plausible(play game with your friend, be motivated by it fun)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.36
¬ Typical(play game with your friend, be used to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.94
¬ Remarkable(play game with your friend, be used to have fun with your friend)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.70
¬ Remarkable(play game with your friend, be motivated by have bite of fun)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.85
¬ Remarkable(play game with your friend, be motivated by game be fun)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.62
¬ Plausible(play game with your friend, causes enjoyable)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.58
¬ Plausible(play game with your friend, be motivated by have bite of fun)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.15
¬ Typical(play game with your friend, be motivated by you have nothing good to do)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.77
¬ Plausible(play game with your friend, be motivated by game be fun)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.57
¬ Salient(play game with your friend, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.89
¬ Remarkable(play game with your friend, causes you probably laugh)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.49
¬ Salient(play game with your friend, be motivated by it fun)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.53
¬ Salient(play game with your friend, be used to fun)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.80
¬ Plausible(play game with your friend, causes you probably laugh)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.98
¬ Plausible(play game with your friend, be used to have fun with your friend)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Remarkable(play game with your friend, causes have fun)
Evidence: 0.90
¬ Remarkable(play game with your friend, be motivated by you have nothing good to do)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.33
¬ Typical(play game with your friend, causes you probably laugh)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.44
¬ Salient(play game with your friend, be motivated by have bite of fun)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.38
¬ Typical(play game with your friend, be motivated by game be fun)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.44
¬ Typical(play game with your friend, be motivated by it fun)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.49
¬ Salient(play game with your friend, causes enjoyable)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.53
¬ Salient(play game with your friend, be motivated by game be fun)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.51
¬ Salient(play game with your friend, causes you probably laugh)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.92
¬ Plausible(play game with your friend, be motivated by you have nothing good to do)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.91
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.53
¬ Typical(play game with your friend, be used to fun)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.63
¬ Salient(play game with your friend, be motivated by you have nothing good to do)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.80
¬ Salient(play game with your friend, be used to have fun with your friend)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.67
¬ Typical(play game with your friend, causes enjoyable)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.39
Typical(play game with your friend, causes have fun)
Evidence: 0.67
¬ Typical(play game with your friend, be motivated by have bite of fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.54
Salient(play game with your friend, causes have fun)
Evidence: 0.39
¬ Typical(play game with your friend, causes have fun)
Evidence: 0.83
¬ Remarkable(play game with your friend, causes have fun)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(play game with your friend, causes have fun)
Evidence: 0.39
¬ Typical(play game with your friend, causes have fun)