play game with your friend: causes you probably laugh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you probably laugh 1.00
be used to get to know your friend 0.84
be motivated by you have nothing good to do 0.83
causes have fun 0.83
be used to have fun with your friend 0.83
requires tell your friend about it 0.82
requires get some friend and ask them 0.82
causes somebody win 0.81
causes someone get hurt 0.81
be used to have fun 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.51
¬ Salient(play game with your friend, causes you probably laugh)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.06
¬ Typical(play game with your friend, be used to have fun with your friend)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.12
¬ Typical(play game with your friend, be used to get to know your friend)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.91
¬ Remarkable(play game with your friend, be used to get to know your friend)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.83
¬ Remarkable(play game with your friend, causes have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.62
¬ Remarkable(play game with your friend, causes someone get hurt)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.90
¬ Remarkable(play game with your friend, be motivated by you have nothing good to do)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.94
¬ Remarkable(play game with your friend, be used to have fun with your friend)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.15
¬ Typical(play game with your friend, be motivated by you have nothing good to do)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.72
¬ Remarkable(play game with your friend, causes somebody win)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.13
¬ Typical(play game with your friend, requires get some friend and ask them)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.90
¬ Remarkable(play game with your friend, requires tell your friend about it)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.15
¬ Typical(play game with your friend, requires tell your friend about it)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.93
¬ Remarkable(play game with your friend, requires get some friend and ask them)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.89
Remarkable(play game with your friend, causes you probably laugh)
Evidence: 0.83
¬ Remarkable(play game with your friend, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.77
¬ Plausible(play game with your friend, causes have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.67
¬ Plausible(play game with your friend, causes somebody win)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.69
¬ Plausible(play game with your friend, causes someone get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.32
¬ Salient(play game with your friend, causes someone get hurt)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.94
¬ Plausible(play game with your friend, be used to get to know your friend)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.92
¬ Plausible(play game with your friend, be motivated by you have nothing good to do)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.80
¬ Plausible(play game with your friend, be used to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.98
¬ Plausible(play game with your friend, be used to have fun with your friend)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.93
¬ Plausible(play game with your friend, requires tell your friend about it)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.92
¬ Plausible(play game with your friend, requires get some friend and ask them)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.48
¬ Salient(play game with your friend, causes somebody win)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.54
¬ Salient(play game with your friend, causes have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.39
¬ Typical(play game with your friend, causes have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.36
¬ Typical(play game with your friend, be used to have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.57
¬ Salient(play game with your friend, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.63
¬ Salient(play game with your friend, be motivated by you have nothing good to do)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.62
¬ Salient(play game with your friend, requires get some friend and ask them)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.70
¬ Salient(play game with your friend, be used to get to know your friend)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.67
¬ Salient(play game with your friend, requires tell your friend about it)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.80
¬ Salient(play game with your friend, be used to have fun with your friend)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.56
¬ Typical(play game with your friend, causes somebody win)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.33
Typical(play game with your friend, causes you probably laugh)
Evidence: 0.59
¬ Typical(play game with your friend, causes someone get hurt)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.51
Salient(play game with your friend, causes you probably laugh)
Evidence: 0.33
¬ Typical(play game with your friend, causes you probably laugh)
Evidence: 0.89
¬ Remarkable(play game with your friend, causes you probably laugh)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.80
Plausible(play game with your friend, causes you probably laugh)
Evidence: 0.33
¬ Typical(play game with your friend, causes you probably laugh)