play harp: requires agile finger

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires agile finger 1.00
requires finger 0.81
requires long finger 0.81
requires have finger 0.80
requires use your finger 0.79
requires slender finger 0.78
requires have long sensitive finger 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.88
Plausible(play harp, requires agile finger)
Evidence: 0.76
¬ Salient(play harp, requires agile finger)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.24
Typical(play harp, requires agile finger)
Evidence: 0.13
¬ Typical(play harp, requires finger)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.24
Typical(play harp, requires agile finger)
Evidence: 0.11
¬ Typical(play harp, requires use your finger)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.88
Plausible(play harp, requires agile finger)
Evidence: 0.94
¬ Plausible(play harp, requires finger)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.24
Typical(play harp, requires agile finger)
Evidence: 0.14
¬ Typical(play harp, requires have finger)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.88
Plausible(play harp, requires agile finger)
Evidence: 0.73
¬ Plausible(play harp, requires slender finger)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.76
Salient(play harp, requires agile finger)
Evidence: 0.24
¬ Typical(play harp, requires agile finger)
Evidence: 0.61
¬ Remarkable(play harp, requires agile finger)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(play harp, requires agile finger)
Evidence: 0.24
¬ Typical(play harp, requires agile finger)