play piano: be used to learn skill

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to learn skill 1.00
requires skill 0.92
causes gain skill 0.87
requires skill and train 0.87
requires nothing but skill help 0.84
requires learn how 0.83
requires learn to type 0.83
be used to increase motor skill 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.49
¬ Salient(play piano, be used to learn skill)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.25
¬ Remarkable(play piano, requires skill and train)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.30
¬ Typical(play piano, requires skill)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.24
¬ Salient(play piano, requires skill and train)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.66
¬ Remarkable(play piano, requires skill)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.40
¬ Remarkable(play piano, requires learn to type)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.58
¬ Remarkable(play piano, causes gain skill)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.52
¬ Plausible(play piano, causes gain skill)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.45
¬ Remarkable(play piano, be used to increase motor skill)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.28
¬ Salient(play piano, requires learn to type)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.66
¬ Remarkable(play piano, requires nothing but skill help)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.70
¬ Plausible(play piano, requires skill and train)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.86
¬ Plausible(play piano, requires skill)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.37
¬ Salient(play piano, requires nothing but skill help)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.37
¬ Typical(play piano, requires nothing but skill help)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.74
Remarkable(play piano, be used to learn skill)
Evidence: 0.70
¬ Remarkable(play piano, requires learn how)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.44
¬ Salient(play piano, causes gain skill)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.38
¬ Typical(play piano, requires learn how)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.67
¬ Plausible(play piano, requires learn to type)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.67
¬ Plausible(play piano, be used to increase motor skill)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.82
¬ Plausible(play piano, requires nothing but skill help)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.81
¬ Plausible(play piano, requires learn how)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.47
¬ Salient(play piano, be used to increase motor skill)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.54
¬ Salient(play piano, requires learn how)
0.50
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.92
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.71
¬ Salient(play piano, requires skill)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.67
¬ Typical(play piano, requires skill and train)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.60
¬ Typical(play piano, be used to increase motor skill)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.71
¬ Typical(play piano, causes gain skill)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.48
Typical(play piano, be used to learn skill)
Evidence: 0.65
¬ Typical(play piano, requires learn to type)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Salient(play piano, be used to learn skill)
Evidence: 0.48
¬ Typical(play piano, be used to learn skill)
Evidence: 0.74
¬ Remarkable(play piano, be used to learn skill)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.70
Plausible(play piano, be used to learn skill)
Evidence: 0.48
¬ Typical(play piano, be used to learn skill)