play piano: requires skill and train

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires skill and train 1.00
requires skill 0.91
be used to learn skill 0.87
causes gain skill 0.83
requires nothing but skill help 0.82
be used to increase motor skill 0.80
requires manual dexterity 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.24
¬ Salient(play piano, requires skill and train)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.67
Typical(play piano, requires skill and train)
Evidence: 0.30
¬ Typical(play piano, requires skill)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.67
Typical(play piano, requires skill and train)
Evidence: 0.48
¬ Typical(play piano, be used to learn skill)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.67
Typical(play piano, requires skill and train)
Evidence: 0.37
¬ Typical(play piano, requires nothing but skill help)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.52
¬ Plausible(play piano, causes gain skill)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.70
¬ Plausible(play piano, be used to learn skill)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.86
¬ Plausible(play piano, requires skill)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.67
Typical(play piano, requires skill and train)
Evidence: 0.60
¬ Typical(play piano, be used to increase motor skill)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.67
¬ Plausible(play piano, be used to increase motor skill)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.67
Typical(play piano, requires skill and train)
Evidence: 0.71
¬ Typical(play piano, causes gain skill)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.82
¬ Plausible(play piano, requires nothing but skill help)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.24
Salient(play piano, requires skill and train)
Evidence: 0.37
¬ Salient(play piano, requires nothing but skill help)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.24
Salient(play piano, requires skill and train)
Evidence: 0.44
¬ Salient(play piano, causes gain skill)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.24
Salient(play piano, requires skill and train)
Evidence: 0.49
¬ Salient(play piano, be used to learn skill)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.25
Remarkable(play piano, requires skill and train)
Evidence: 0.45
¬ Remarkable(play piano, be used to increase motor skill)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.24
Salient(play piano, requires skill and train)
Evidence: 0.47
¬ Salient(play piano, be used to increase motor skill)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.25
Remarkable(play piano, requires skill and train)
Evidence: 0.58
¬ Remarkable(play piano, causes gain skill)
0.39
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.91
Evidence: 0.25
Remarkable(play piano, requires skill and train)
Evidence: 0.66
¬ Remarkable(play piano, requires skill)
0.35
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.91
Evidence: 0.24
Salient(play piano, requires skill and train)
Evidence: 0.71
¬ Salient(play piano, requires skill)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.25
Remarkable(play piano, requires skill and train)
Evidence: 0.66
¬ Remarkable(play piano, requires nothing but skill help)
0.33
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.87
Evidence: 0.25
Remarkable(play piano, requires skill and train)
Evidence: 0.74
¬ Remarkable(play piano, be used to learn skill)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.24
Salient(play piano, requires skill and train)
Evidence: 0.67
¬ Typical(play piano, requires skill and train)
Evidence: 0.25
¬ Remarkable(play piano, requires skill and train)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.70
Plausible(play piano, requires skill and train)
Evidence: 0.67
¬ Typical(play piano, requires skill and train)