play piano: causes it sound lovely

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes it sound lovely 1.00
be motivated by it have beautiful sound 0.91
causes create sound 0.81
causes you get good at it 0.78
be used to have fun with friend 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.52
Plausible(play piano, causes it sound lovely)
Evidence: 0.41
¬ Salient(play piano, causes it sound lovely)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.68
Typical(play piano, causes it sound lovely)
Evidence: 0.24
¬ Typical(play piano, be motivated by it have beautiful sound)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.68
Typical(play piano, causes it sound lovely)
Evidence: 0.20
¬ Typical(play piano, causes create sound)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.68
Typical(play piano, causes it sound lovely)
Evidence: 0.35
¬ Typical(play piano, causes you get good at it)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.69
Remarkable(play piano, causes it sound lovely)
Evidence: 0.89
¬ Remarkable(play piano, be motivated by it have beautiful sound)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.69
Remarkable(play piano, causes it sound lovely)
Evidence: 0.80
¬ Remarkable(play piano, causes create sound)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.68
Typical(play piano, causes it sound lovely)
Evidence: 0.65
¬ Typical(play piano, be used to have fun with friend)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.69
Remarkable(play piano, causes it sound lovely)
Evidence: 0.71
¬ Remarkable(play piano, be used to have fun with friend)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.41
Salient(play piano, causes it sound lovely)
Evidence: 0.60
¬ Salient(play piano, be motivated by it have beautiful sound)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.69
Remarkable(play piano, causes it sound lovely)
Evidence: 0.84
¬ Remarkable(play piano, causes you get good at it)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.41
Salient(play piano, causes it sound lovely)
Evidence: 0.40
¬ Salient(play piano, be used to have fun with friend)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.52
Plausible(play piano, causes it sound lovely)
Evidence: 0.55
¬ Plausible(play piano, be used to have fun with friend)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.41
Salient(play piano, causes it sound lovely)
Evidence: 0.51
¬ Salient(play piano, causes you get good at it)
0.46
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.52
Plausible(play piano, causes it sound lovely)
Evidence: 0.84
¬ Plausible(play piano, be motivated by it have beautiful sound)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.52
Plausible(play piano, causes it sound lovely)
Evidence: 0.79
¬ Plausible(play piano, causes you get good at it)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.52
Plausible(play piano, causes it sound lovely)
Evidence: 0.90
¬ Plausible(play piano, causes create sound)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.41
Salient(play piano, causes it sound lovely)
Evidence: 0.74
¬ Salient(play piano, causes create sound)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.41
Salient(play piano, causes it sound lovely)
Evidence: 0.68
¬ Typical(play piano, causes it sound lovely)
Evidence: 0.69
¬ Remarkable(play piano, causes it sound lovely)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.52
Plausible(play piano, causes it sound lovely)
Evidence: 0.68
¬ Typical(play piano, causes it sound lovely)