play sport: causes win

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win 1.00
be used to win 0.95
causes win or lose 0.91
be used to win sport 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.63
Plausible(play sport, causes win)
Evidence: 0.49
¬ Salient(play sport, causes win)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.69
Typical(play sport, causes win)
Evidence: 0.31
¬ Typical(play sport, be used to win sport)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.69
Typical(play sport, causes win)
Evidence: 0.63
¬ Typical(play sport, be used to win)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.69
Typical(play sport, causes win)
Evidence: 0.58
¬ Typical(play sport, causes win or lose)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.63
Plausible(play sport, causes win)
Evidence: 0.67
¬ Plausible(play sport, be used to win)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.49
Salient(play sport, causes win)
Evidence: 0.52
¬ Salient(play sport, be used to win)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.49
Salient(play sport, causes win)
Evidence: 0.45
¬ Salient(play sport, causes win or lose)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.55
Remarkable(play sport, causes win)
Evidence: 0.62
¬ Remarkable(play sport, be used to win)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.63
Plausible(play sport, causes win)
Evidence: 0.68
¬ Plausible(play sport, causes win or lose)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.55
Remarkable(play sport, causes win)
Evidence: 0.73
¬ Remarkable(play sport, causes win or lose)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.63
Plausible(play sport, causes win)
Evidence: 0.85
¬ Plausible(play sport, be used to win sport)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.49
Salient(play sport, causes win)
Evidence: 0.64
¬ Salient(play sport, be used to win sport)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.55
Remarkable(play sport, causes win)
Evidence: 0.83
¬ Remarkable(play sport, be used to win sport)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Salient(play sport, causes win)
Evidence: 0.69
¬ Typical(play sport, causes win)
Evidence: 0.55
¬ Remarkable(play sport, causes win)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.63
Plausible(play sport, causes win)
Evidence: 0.69
¬ Typical(play sport, causes win)