play violin: be motivated by hear music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by hear music 1.00
be motivated by make music 0.90
be motivated by you like music 0.88
causes you hear violin music 0.88
be motivated by you like make music 0.87
causes person to hear violin music 0.87
be used to learn about music 0.86
be motivated by you love music 0.86
be used to make music 0.86
be motivated by create music 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.70
¬ Salient(play violin, be motivated by hear music)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.04
¬ Typical(play violin, be motivated by make music)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.03
¬ Typical(play violin, causes you hear violin music)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by make music)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.98
¬ Plausible(play violin, be motivated by make music)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.03
¬ Typical(play violin, be motivated by you like make music)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.03
¬ Typical(play violin, causes person to hear violin music)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.05
¬ Typical(play violin, be motivated by you like music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by you like music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.97
¬ Remarkable(play violin, causes you hear violin music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.98
¬ Plausible(play violin, be motivated by you like music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.99
¬ Plausible(play violin, causes you hear violin music)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.03
¬ Typical(play violin, be used to make music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.97
¬ Remarkable(play violin, be motivated by you like make music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.99
¬ Plausible(play violin, be motivated by you like make music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.97
¬ Remarkable(play violin, causes person to hear violin music)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.99
¬ Plausible(play violin, causes person to hear violin music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.93
¬ Plausible(play violin, be used to learn about music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.95
¬ Remarkable(play violin, be used to learn about music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by you love music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Remarkable(play violin, be motivated by hear music)
Evidence: 0.96
¬ Remarkable(play violin, be used to make music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.97
¬ Plausible(play violin, be motivated by you love music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.99
¬ Plausible(play violin, be used to make music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.06
¬ Typical(play violin, be motivated by you love music)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.08
Typical(play violin, be motivated by hear music)
Evidence: 0.10
¬ Typical(play violin, be used to learn about music)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.61
¬ Salient(play violin, be used to learn about music)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.80
¬ Salient(play violin, be motivated by make music)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.71
¬ Salient(play violin, be motivated by you love music)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.77
¬ Salient(play violin, be motivated by you like music)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.80
¬ Salient(play violin, causes person to hear violin music)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.82
¬ Salient(play violin, be motivated by you like make music)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.83
¬ Salient(play violin, causes you hear violin music)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.87
¬ Salient(play violin, be used to make music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.70
Salient(play violin, be motivated by hear music)
Evidence: 0.08
¬ Typical(play violin, be motivated by hear music)
Evidence: 0.95
¬ Remarkable(play violin, be motivated by hear music)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Plausible(play violin, be motivated by hear music)
Evidence: 0.08
¬ Typical(play violin, be motivated by hear music)