playing: be healthy for little kids

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.58
, activity
Weight: 0.56
, action
Weight: 0.56
, intensity
Weight: 0.52
Siblings playing game
Weight: 0.36
, play
Weight: 0.36
, playing sport
Weight: 0.35
, play game
Weight: 0.34
, softball game
Weight: 0.32

Related properties

Property Similarity
be healthy for little kids 1.00
be healthy for kids 0.97
is healthy 0.86
help kid 0.80
be with guys 0.78
be harmful to children 0.77
is more fun then writing 0.76
were important during middle ages 0.76
be for child 0.76
be different from right thought 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
Evidence: 0.64
¬ Remarkable(play, be harmful to children)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
Evidence: 0.75
¬ Remarkable(play, were important during middle ages)
0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
Evidence: 0.78
¬ Remarkable(play game, be with guys)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.78
Remarkable(play game, be with guys)
Evidence: 0.68
¬ Plausible(play game, be with guys)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.64
Remarkable(play, be harmful to children)
Evidence: 0.58
¬ Plausible(play, be harmful to children)
0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.75
Remarkable(play, were important during middle ages)
Evidence: 0.86
¬ Plausible(play, were important during middle ages)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.96
¬ Salient(playing, be healthy for little kids)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Typical(playing, be healthy for little kids)
Evidence: 0.95
¬ Typical(playing, be healthy for kids)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.96
Salient(playing, be healthy for little kids)
Evidence: 0.97
¬ Salient(playing, be healthy for kids)
0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.91
¬ Plausible(playing, be healthy for kids)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Typical(playing, be healthy for little kids)
Evidence: 0.97
¬ Typical(playing, is healthy)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Salient(playing, be healthy for little kids)
Evidence: 0.97
¬ Salient(playing, is healthy)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.93
¬ Plausible(playing, is healthy)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Typical(playing, be healthy for little kids)
Evidence: 0.81
¬ Typical(playing, help kid)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.96
Salient(playing, be healthy for little kids)
Evidence: 0.92
¬ Salient(playing, help kid)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.98
Typical(playing, be healthy for little kids)
Evidence: 0.74
¬ Typical(playing, is more fun then writing)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.82
¬ Plausible(playing, help kid)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Typical(playing, be healthy for little kids)
Evidence: 0.80
¬ Typical(playing, be for child)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.96
Salient(playing, be healthy for little kids)
Evidence: 0.73
¬ Salient(playing, is more fun then writing)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.96
Salient(playing, be healthy for little kids)
Evidence: 0.91
¬ Salient(playing, be for child)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.68
¬ Plausible(playing, is more fun then writing)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.81
¬ Plausible(playing, be for child)
0.58
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.97
Evidence: 0.54
Remarkable(playing, be healthy for little kids)
Evidence: 0.67
¬ Remarkable(playing, be healthy for kids)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.54
Remarkable(playing, be healthy for little kids)
Evidence: 0.63
¬ Remarkable(playing, is healthy)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.54
Remarkable(playing, be healthy for little kids)
Evidence: 0.60
¬ Remarkable(playing, is more fun then writing)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.54
Remarkable(playing, be healthy for little kids)
Evidence: 0.78
¬ Remarkable(playing, help kid)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.54
Remarkable(playing, be healthy for little kids)
Evidence: 0.77
¬ Remarkable(playing, be for child)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Salient(playing, be healthy for little kids)
Evidence: 0.98
¬ Typical(playing, be healthy for little kids)
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Plausible(playing, be healthy for little kids)
Evidence: 0.98
¬ Typical(playing, be healthy for little kids)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
Evidence: 0.61
¬ Typical(play, be harmful to children)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
Evidence: 0.64
¬ Typical(play game, be with guys)
0.05
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
Evidence: 0.86
¬ Typical(play, were important during middle ages)