playing: help kid

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.58
, activity
Weight: 0.56
, action
Weight: 0.56
, intensity
Weight: 0.52
Siblings playing game
Weight: 0.36
, play
Weight: 0.36
, playing sport
Weight: 0.35
, play game
Weight: 0.34
, softball game
Weight: 0.32

Related properties

Property Similarity
help kid 1.00
be healthy for little kids 0.80
be healthy for kids 0.79
be with guys 0.77
help in college 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.72
Plausible(activity, help in college)
Evidence: 0.81
¬ Typical(playing, help kid)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.82
Plausible(playing, help kid)
Evidence: 0.72
¬ Plausible(activity, help in college)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.78
¬ Remarkable(playing, help kid)
Evidence: 0.50
¬ Remarkable(activity, help in college)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.78
¬ Remarkable(playing, help kid)
Evidence: 0.78
¬ Remarkable(play game, be with guys)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.72
Plausible(activity, help in college)
Evidence: 0.78
Remarkable(playing, help kid)
Evidence: 0.82
¬ Plausible(playing, help kid)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.82
Plausible(playing, help kid)
Evidence: 0.78
Remarkable(play game, be with guys)
Evidence: 0.68
¬ Plausible(play game, be with guys)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(playing, help kid)
Evidence: 0.92
¬ Salient(playing, help kid)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Salient(playing, help kid)
Evidence: 0.96
¬ Salient(playing, be healthy for little kids)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.92
Salient(playing, help kid)
Evidence: 0.97
¬ Salient(playing, be healthy for kids)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.78
Remarkable(playing, help kid)
Evidence: 0.54
¬ Remarkable(playing, be healthy for little kids)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.78
Remarkable(playing, help kid)
Evidence: 0.67
¬ Remarkable(playing, be healthy for kids)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.82
Plausible(playing, help kid)
Evidence: 0.92
¬ Plausible(playing, be healthy for little kids)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.82
Plausible(playing, help kid)
Evidence: 0.91
¬ Plausible(playing, be healthy for kids)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.81
Typical(playing, help kid)
Evidence: 0.98
¬ Typical(playing, be healthy for little kids)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.81
Typical(playing, help kid)
Evidence: 0.95
¬ Typical(playing, be healthy for kids)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.92
Salient(playing, help kid)
Evidence: 0.81
¬ Typical(playing, help kid)
Evidence: 0.78
¬ Remarkable(playing, help kid)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.82
Plausible(playing, help kid)
Evidence: 0.81
¬ Typical(playing, help kid)

Typicality and Rermarkability incompatibility between a parent and a child

0.14
Rule weight: 0.51
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.78
¬ Remarkable(playing, help kid)
Evidence: 0.81
¬ Typical(activity, help in college)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.78
¬ Remarkable(playing, help kid)
Evidence: 0.64
¬ Typical(play game, be with guys)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.81
Typical(playing, help kid)
Evidence: 0.81
¬ Typical(activity, help in college)