policeman: get criminal in to prison

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.79
, police
Weight: 0.67
, person
Weight: 0.64
, witness
Weight: 0.63
Siblings police officer
Weight: 0.39
, postman
Weight: 0.37

Related properties

Property Similarity
get criminal in to prison 1.00
arrest criminal 0.86
offer jailtime to criminal 0.85
talk to criminal 0.84
lose criminal 0.83
eye criminal 0.80
wants to trap criminal 0.79
fine offender of law 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.56
¬ Salient(policeman, get criminal in to prison)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.09
¬ Plausible(policeman, offer jailtime to criminal)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.21
¬ Salient(policeman, lose criminal)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.40
¬ Remarkable(policeman, lose criminal)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.16
¬ Plausible(policeman, arrest criminal)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.26
¬ Typical(policeman, eye criminal)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.67
¬ Remarkable(policeman, offer jailtime to criminal)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.63
¬ Remarkable(policeman, talk to criminal)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.27
¬ Salient(policeman, wants to trap criminal)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.74
¬ Remarkable(policeman, arrest criminal)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.51
¬ Remarkable(policeman, wants to trap criminal)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.45
¬ Typical(policeman, arrest criminal)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.52
¬ Remarkable(policeman, fine offender of law)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.50
¬ Salient(policeman, offer jailtime to criminal)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.47
¬ Salient(policeman, talk to criminal)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.73
Remarkable(policeman, get criminal in to prison)
Evidence: 0.65
¬ Remarkable(policeman, eye criminal)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.47
¬ Typical(policeman, talk to criminal)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.42
¬ Salient(policeman, fine offender of law)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.57
¬ Typical(policeman, offer jailtime to criminal)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.63
¬ Salient(policeman, arrest criminal)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.70
¬ Typical(policeman, lose criminal)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.68
¬ Salient(policeman, eye criminal)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.62
¬ Typical(policeman, fine offender of law)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.53
Typical(policeman, get criminal in to prison)
Evidence: 0.74
¬ Typical(policeman, wants to trap criminal)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.42
¬ Plausible(policeman, wants to trap criminal)
0.38
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.52
¬ Plausible(policeman, lose criminal)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.53
¬ Plausible(policeman, fine offender of law)
0.28
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.84
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.68
¬ Plausible(policeman, talk to criminal)
0.16
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.80
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.86
¬ Plausible(policeman, eye criminal)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.56
Salient(policeman, get criminal in to prison)
Evidence: 0.53
¬ Typical(policeman, get criminal in to prison)
Evidence: 0.73
¬ Remarkable(policeman, get criminal in to prison)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.10
Plausible(policeman, get criminal in to prison)
Evidence: 0.53
¬ Typical(policeman, get criminal in to prison)