policeman: use math catching

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.79
, police
Weight: 0.67
, person
Weight: 0.64
, witness
Weight: 0.63
Siblings police officer
Weight: 0.39
, old man
Weight: 0.38
, young man
Weight: 0.38

Related properties

Property Similarity
use math catching 1.00
is math 0.84
is strong math 0.80
is math answers 0.78
is strong math answers 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(policeman, use math catching)
Evidence: 0.05
¬ Salient(policeman, use math catching)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.05
Plausible(policeman, use math catching)
Evidence: 0.06
¬ Plausible(policeman, is math)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.05
Salient(policeman, use math catching)
Evidence: 0.07
¬ Salient(policeman, is math)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.06
Remarkable(policeman, use math catching)
Evidence: 0.08
¬ Remarkable(policeman, is math)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.05
Plausible(policeman, use math catching)
Evidence: 0.03
¬ Plausible(policeman, is math answers)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.05
Salient(policeman, use math catching)
Evidence: 0.04
¬ Salient(policeman, is math answers)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.06
Remarkable(policeman, use math catching)
Evidence: 0.05
¬ Remarkable(policeman, is math answers)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.24
Typical(policeman, use math catching)
Evidence: 0.23
¬ Typical(policeman, is math)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.24
Typical(policeman, use math catching)
Evidence: 0.19
¬ Typical(policeman, is math answers)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.06
Remarkable(policeman, use math catching)
Evidence: 0.15
¬ Remarkable(policeman, is strong math answers)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.06
Remarkable(policeman, use math catching)
Evidence: 0.19
¬ Remarkable(policeman, is strong math)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.05
Salient(policeman, use math catching)
Evidence: 0.17
¬ Salient(policeman, is strong math answers)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.05
Salient(policeman, use math catching)
Evidence: 0.22
¬ Salient(policeman, is strong math)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.05
Plausible(policeman, use math catching)
Evidence: 0.20
¬ Plausible(policeman, is strong math answers)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.05
Plausible(policeman, use math catching)
Evidence: 0.29
¬ Plausible(policeman, is strong math)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.24
Typical(policeman, use math catching)
Evidence: 0.46
¬ Typical(policeman, is strong math answers)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.24
Typical(policeman, use math catching)
Evidence: 0.53
¬ Typical(policeman, is strong math)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(policeman, use math catching)
Evidence: 0.24
¬ Typical(policeman, use math catching)
Evidence: 0.06
¬ Remarkable(policeman, use math catching)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.05
Plausible(policeman, use math catching)
Evidence: 0.24
¬ Typical(policeman, use math catching)