queue: be long today

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, operation
Weight: 0.54
, concept
Weight: 0.49
, interface
Weight: 0.47
, system
Weight: 0.46
Siblings gate
Weight: 0.31
, train ticket
Weight: 0.31
, rush
Weight: 0.31
, screen saver
Weight: 0.31
, push button
Weight: 0.31

Related properties

Property Similarity
be long today 1.00
be in long fortnite 0.91
be long for fortnite 0.90
be for fortnite long 0.90
be on fortnite long 0.90
is long 0.90
take long fortnite 0.82
be long poor 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.86
¬ Salient(queue, be long today)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.92
¬ Typical(queue, be in long fortnite)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.91
¬ Typical(queue, be on fortnite long)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.96
¬ Typical(queue, be for fortnite long)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.97
¬ Typical(queue, be long for fortnite)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.99
¬ Typical(queue, is long)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.82
¬ Salient(queue, be in long fortnite)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.83
¬ Plausible(queue, be in long fortnite)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.82
¬ Salient(queue, be on fortnite long)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.82
¬ Plausible(queue, be on fortnite long)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.93
¬ Salient(queue, be long for fortnite)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.93
¬ Salient(queue, be for fortnite long)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.90
¬ Plausible(queue, be for fortnite long)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.90
¬ Plausible(queue, be long for fortnite)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.97
¬ Typical(queue, take long fortnite)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.99
¬ Salient(queue, is long)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.96
¬ Plausible(queue, is long)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.94
Typical(queue, be long today)
Evidence: 0.93
¬ Typical(queue, be long poor)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.93
¬ Salient(queue, take long fortnite)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.90
¬ Plausible(queue, take long fortnite)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.43
¬ Remarkable(queue, be in long fortnite)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.81
¬ Salient(queue, be long poor)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.81
¬ Plausible(queue, be long poor)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.44
¬ Remarkable(queue, be on fortnite long)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.48
¬ Remarkable(queue, be long for fortnite)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.52
¬ Remarkable(queue, be for fortnite long)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.41
¬ Remarkable(queue, be long poor)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.49
¬ Remarkable(queue, take long fortnite)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.44
Remarkable(queue, be long today)
Evidence: 0.60
¬ Remarkable(queue, is long)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Salient(queue, be long today)
Evidence: 0.94
¬ Typical(queue, be long today)
Evidence: 0.44
¬ Remarkable(queue, be long today)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(queue, be long today)
Evidence: 0.94
¬ Typical(queue, be long today)