queue: is long

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, operation
Weight: 0.54
, concept
Weight: 0.49
, interface
Weight: 0.47
, system
Weight: 0.46
Siblings gate
Weight: 0.31
, train ticket
Weight: 0.31
, rush
Weight: 0.31
, screen saver
Weight: 0.31
, push button
Weight: 0.31

Related properties

Property Similarity
is long 1.00
be in long fortnite 0.98
be long for fortnite 0.97
be for fortnite long 0.97
be on fortnite long 0.95
be long today 0.90
take long fortnite 0.88
be long poor 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.99
¬ Salient(queue, is long)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.82
¬ Salient(queue, be in long fortnite)
0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.92
¬ Typical(queue, be in long fortnite)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.93
¬ Salient(queue, be long for fortnite)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.93
¬ Salient(queue, be for fortnite long)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.96
¬ Typical(queue, be for fortnite long)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.97
¬ Typical(queue, be long for fortnite)
0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.82
¬ Salient(queue, be on fortnite long)
0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.91
¬ Typical(queue, be on fortnite long)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.83
¬ Plausible(queue, be in long fortnite)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.90
¬ Plausible(queue, be for fortnite long)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.90
¬ Plausible(queue, be long for fortnite)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.82
¬ Plausible(queue, be on fortnite long)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.86
¬ Salient(queue, be long today)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.94
¬ Typical(queue, be long today)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.93
¬ Salient(queue, take long fortnite)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.97
¬ Typical(queue, take long fortnite)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.86
¬ Plausible(queue, be long today)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.90
¬ Plausible(queue, take long fortnite)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.81
¬ Salient(queue, be long poor)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Typical(queue, is long)
Evidence: 0.93
¬ Typical(queue, be long poor)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.43
¬ Remarkable(queue, be in long fortnite)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.81
¬ Plausible(queue, be long poor)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.44
¬ Remarkable(queue, be on fortnite long)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.48
¬ Remarkable(queue, be long for fortnite)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.52
¬ Remarkable(queue, be for fortnite long)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.44
¬ Remarkable(queue, be long today)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.49
¬ Remarkable(queue, take long fortnite)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.60
Remarkable(queue, is long)
Evidence: 0.41
¬ Remarkable(queue, be long poor)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Salient(queue, is long)
Evidence: 0.99
¬ Typical(queue, is long)
Evidence: 0.60
¬ Remarkable(queue, is long)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(queue, is long)
Evidence: 0.99
¬ Typical(queue, is long)