razor: be at cabinet

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.63
, product
Weight: 0.63
, item
Weight: 0.61
, necessity
Weight: 0.58
Siblings disposable razor
Weight: 0.77
, electric razor
Weight: 0.68
, razor blade
Weight: 0.39
, pocket knife
Weight: 0.35
, knife
Weight: 0.35

Related properties

Property Similarity
be at cabinet 1.00
be at lock cabinet 0.88
be at medicine cabinet 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.63
Plausible(weapon, be at cabinet)
Evidence: 0.74
¬ Typical(razor, be at cabinet)
0.42
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.74
¬ Typical(razor, be at cabinet)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.63
¬ Plausible(weapon, be at cabinet)
0.04
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.88
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.61
¬ Plausible(weapon, be at lock cabinet)

Remarkability exclusitivity betweem a parent and a child

0.57
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.04
¬ Remarkable(weapon, be at cabinet)
0.50
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.20
¬ Remarkable(razor blade, be at cabinet)
0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.05
¬ Remarkable(electric razor, be at medicine cabinet)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.10
¬ Remarkable(disposable razor, be at medicine cabinet)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.63
Plausible(weapon, be at cabinet)
Evidence: 0.25
Remarkable(razor, be at cabinet)
Evidence: 0.09
¬ Plausible(razor, be at cabinet)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.25
Remarkable(razor, be at cabinet)
Evidence: 0.09
¬ Plausible(razor, be at cabinet)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.20
Remarkable(razor blade, be at cabinet)
Evidence: 0.07
¬ Plausible(razor blade, be at cabinet)
0.48
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.10
Remarkable(disposable razor, be at medicine cabinet)
Evidence: 0.09
¬ Plausible(disposable razor, be at medicine cabinet)
0.47
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.05
Remarkable(electric razor, be at medicine cabinet)
Evidence: 0.12
¬ Plausible(electric razor, be at medicine cabinet)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.25
¬ Salient(razor, be at cabinet)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.25
Salient(razor, be at cabinet)
Evidence: 0.11
¬ Salient(razor, be at medicine cabinet)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.25
Remarkable(razor, be at cabinet)
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.10
¬ Plausible(razor, be at medicine cabinet)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.74
Typical(razor, be at cabinet)
Evidence: 0.84
¬ Typical(razor, be at medicine cabinet)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.25
Salient(razor, be at cabinet)
Evidence: 0.74
¬ Typical(razor, be at cabinet)
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.09
Plausible(razor, be at cabinet)
Evidence: 0.74
¬ Typical(razor, be at cabinet)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.90
¬ Typical(weapon, be at cabinet)
0.34
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.67
¬ Typical(razor blade, be at cabinet)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.88
¬ Typical(disposable razor, be at medicine cabinet)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
Evidence: 0.90
¬ Typical(electric razor, be at medicine cabinet)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Typical(razor, be at cabinet)
Evidence: 0.90
¬ Typical(weapon, be at cabinet)
0.32
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.74
Typical(razor, be at cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)