razor: be at medicine cabinet

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.63
, product
Weight: 0.63
, item
Weight: 0.61
, necessity
Weight: 0.58
Siblings disposable razor
Weight: 0.77
, electric razor
Weight: 0.68
, razor blade
Weight: 0.39
, pocket knife
Weight: 0.35
, knife
Weight: 0.35

Related properties

Property Similarity
be at medicine cabinet 1.00
be at cabinet 0.87
be at lock cabinet 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.63
Plausible(weapon, be at cabinet)
Evidence: 0.84
¬ Typical(razor, be at medicine cabinet)
0.35
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.84
¬ Typical(razor, be at medicine cabinet)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.87
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.63
¬ Plausible(weapon, be at cabinet)
0.03
Rule weight: 0.09
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.61
¬ Plausible(weapon, be at lock cabinet)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.04
¬ Remarkable(weapon, be at cabinet)
0.45
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.03
¬ Remarkable(weapon, be at lock cabinet)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.05
¬ Remarkable(electric razor, be at medicine cabinet)
0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.10
¬ Remarkable(disposable razor, be at medicine cabinet)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.20
¬ Remarkable(razor blade, be at cabinet)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.63
Plausible(weapon, be at cabinet)
Evidence: 0.11
Remarkable(razor, be at medicine cabinet)
Evidence: 0.10
¬ Plausible(razor, be at medicine cabinet)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.61
Plausible(weapon, be at lock cabinet)
Evidence: 0.11
Remarkable(razor, be at medicine cabinet)
Evidence: 0.10
¬ Plausible(razor, be at medicine cabinet)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.10
Remarkable(disposable razor, be at medicine cabinet)
Evidence: 0.09
¬ Plausible(disposable razor, be at medicine cabinet)
0.54
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.05
Remarkable(electric razor, be at medicine cabinet)
Evidence: 0.12
¬ Plausible(electric razor, be at medicine cabinet)
0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.20
Remarkable(razor blade, be at cabinet)
Evidence: 0.07
¬ Plausible(razor blade, be at cabinet)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.11
¬ Salient(razor, be at medicine cabinet)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.09
¬ Plausible(razor, be at cabinet)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.84
Typical(razor, be at medicine cabinet)
Evidence: 0.74
¬ Typical(razor, be at cabinet)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.11
Remarkable(razor, be at medicine cabinet)
Evidence: 0.25
¬ Remarkable(razor, be at cabinet)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.11
Salient(razor, be at medicine cabinet)
Evidence: 0.25
¬ Salient(razor, be at cabinet)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.11
Salient(razor, be at medicine cabinet)
Evidence: 0.84
¬ Typical(razor, be at medicine cabinet)
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.10
Plausible(razor, be at medicine cabinet)
Evidence: 0.84
¬ Typical(razor, be at medicine cabinet)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.90
¬ Typical(weapon, be at cabinet)
0.36
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.88
¬ Typical(disposable razor, be at medicine cabinet)
0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.90
¬ Typical(electric razor, be at medicine cabinet)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.11
¬ Remarkable(razor, be at medicine cabinet)
Evidence: 0.67
¬ Typical(razor blade, be at cabinet)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Typical(razor, be at medicine cabinet)
Evidence: 0.90
¬ Typical(weapon, be at cabinet)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.84
Typical(razor, be at medicine cabinet)
Evidence: 0.93
¬ Typical(weapon, be at lock cabinet)