razor: is goddamn expensive

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.63
, product
Weight: 0.63
, item
Weight: 0.61
, necessity
Weight: 0.58
Siblings razor blade
Weight: 0.39
, pocket knife
Weight: 0.35
, knife
Weight: 0.35

Related properties

Property Similarity
is goddamn expensive 1.00
is damn expensive 0.92
is expensive 0.81
be in fucking game 0.80
is more expensive 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.94
Plausible(product, is expensive)
Evidence: 0.82
¬ Typical(razor, is goddamn expensive)
0.50
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.90
Plausible(item, is expensive)
Evidence: 0.82
¬ Typical(razor, is goddamn expensive)
0.41
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.71
Plausible(necessity, is expensive)
Evidence: 0.82
¬ Typical(razor, is goddamn expensive)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.71
¬ Plausible(necessity, is expensive)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.90
¬ Plausible(item, is expensive)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.94
¬ Plausible(product, is expensive)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.62
¬ Remarkable(product, is expensive)
0.33
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.71
¬ Remarkable(item, is expensive)
0.33
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.72
¬ Remarkable(necessity, is expensive)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.41
¬ Remarkable(knife, is more expensive)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.58
¬ Remarkable(razor blade, is expensive)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.58
¬ Remarkable(pocket knife, is expensive)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.59
¬ Remarkable(knife, is expensive)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.94
Plausible(product, is expensive)
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.69
¬ Plausible(razor, is goddamn expensive)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.90
Plausible(item, is expensive)
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.69
¬ Plausible(razor, is goddamn expensive)
0.30
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.71
Plausible(necessity, is expensive)
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.69
¬ Plausible(razor, is goddamn expensive)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.59
Remarkable(knife, is expensive)
Evidence: 0.81
¬ Plausible(knife, is expensive)
0.44
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.58
Remarkable(pocket knife, is expensive)
Evidence: 0.83
¬ Plausible(pocket knife, is expensive)
0.43
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.58
Remarkable(razor blade, is expensive)
Evidence: 0.89
¬ Plausible(razor blade, is expensive)
0.42
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.41
Remarkable(knife, is more expensive)
Evidence: 0.61
¬ Plausible(knife, is more expensive)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.68
¬ Salient(razor, is goddamn expensive)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.89
¬ Typical(razor, is damn expensive)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.81
¬ Plausible(razor, is damn expensive)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.92
Evidence: 0.68
Salient(razor, is goddamn expensive)
Evidence: 0.85
¬ Salient(razor, is damn expensive)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.94
¬ Typical(razor, is expensive)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.93
¬ Typical(razor, be in fucking game)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.85
¬ Typical(razor, is more expensive)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.51
¬ Remarkable(razor, is damn expensive)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.75
¬ Plausible(razor, is more expensive)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.87
¬ Plausible(razor, is expensive)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.68
Salient(razor, is goddamn expensive)
Evidence: 0.78
¬ Salient(razor, is more expensive)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.87
¬ Plausible(razor, be in fucking game)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.68
Salient(razor, is goddamn expensive)
Evidence: 0.92
¬ Salient(razor, is expensive)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.68
Salient(razor, is goddamn expensive)
Evidence: 0.92
¬ Salient(razor, be in fucking game)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.48
¬ Remarkable(razor, is more expensive)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.54
¬ Remarkable(razor, is expensive)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.42
Remarkable(razor, is goddamn expensive)
Evidence: 0.56
¬ Remarkable(razor, be in fucking game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.68
Salient(razor, is goddamn expensive)
Evidence: 0.82
¬ Typical(razor, is goddamn expensive)
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.69
Plausible(razor, is goddamn expensive)
Evidence: 0.82
¬ Typical(razor, is goddamn expensive)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.71
¬ Typical(necessity, is expensive)
0.25
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.93
¬ Typical(item, is expensive)
0.24
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.98
¬ Typical(product, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.75
¬ Typical(knife, is more expensive)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.87
¬ Typical(knife, is expensive)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.89
¬ Typical(pocket knife, is expensive)
0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.42
¬ Remarkable(razor, is goddamn expensive)
Evidence: 0.94
¬ Typical(razor blade, is expensive)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.71
¬ Typical(necessity, is expensive)
0.33
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.93
¬ Typical(item, is expensive)
0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.82
Typical(razor, is goddamn expensive)
Evidence: 0.98
¬ Typical(product, is expensive)