reach advantage: be used to winner

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to winner 1.00
be used to win 0.78
causes win 0.77
be motivated by win competition 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.62
Plausible(reach advantage, be used to winner)
Evidence: 0.25
¬ Salient(reach advantage, be used to winner)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.75
Typical(reach advantage, be used to winner)
Evidence: 0.22
¬ Typical(reach advantage, causes win)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.75
Typical(reach advantage, be used to winner)
Evidence: 0.35
¬ Typical(reach advantage, be used to win)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.75
Typical(reach advantage, be used to winner)
Evidence: 0.57
¬ Typical(reach advantage, be motivated by win competition)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.62
Plausible(reach advantage, be used to winner)
Evidence: 0.64
¬ Plausible(reach advantage, be motivated by win competition)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.25
Salient(reach advantage, be used to winner)
Evidence: 0.33
¬ Salient(reach advantage, be motivated by win competition)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.62
Plausible(reach advantage, be used to winner)
Evidence: 0.82
¬ Plausible(reach advantage, be used to win)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.62
Plausible(reach advantage, be used to winner)
Evidence: 0.90
¬ Plausible(reach advantage, causes win)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.25
Salient(reach advantage, be used to winner)
Evidence: 0.53
¬ Salient(reach advantage, be used to win)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.23
Remarkable(reach advantage, be used to winner)
Evidence: 0.63
¬ Remarkable(reach advantage, be used to win)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.23
Remarkable(reach advantage, be used to winner)
Evidence: 0.65
¬ Remarkable(reach advantage, be motivated by win competition)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.25
Salient(reach advantage, be used to winner)
Evidence: 0.72
¬ Salient(reach advantage, causes win)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.23
Remarkable(reach advantage, be used to winner)
Evidence: 0.72
¬ Remarkable(reach advantage, causes win)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.25
Salient(reach advantage, be used to winner)
Evidence: 0.75
¬ Typical(reach advantage, be used to winner)
Evidence: 0.23
¬ Remarkable(reach advantage, be used to winner)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.62
Plausible(reach advantage, be used to winner)
Evidence: 0.75
¬ Typical(reach advantage, be used to winner)