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reach advantage
:
be used to winner
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to winner
1.00
be used to win
0.78
causes win
0.77
be motivated by win competition
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.90
Similarity weight:
1.00
Evidence:
0.62
Plausible(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.25
¬ Salient(
reach advantage
,
be used to winner
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.77
Evidence:
0.75
Typical(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.22
¬ Typical(
reach advantage
,
causes win
)
0.61
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.78
Evidence:
0.75
Typical(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.35
¬ Typical(
reach advantage
,
be used to win
)
0.55
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.75
Evidence:
0.75
Typical(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.57
¬ Typical(
reach advantage
,
be motivated by win competition
)
0.49
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.75
Evidence:
0.62
Plausible(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.64
¬ Plausible(
reach advantage
,
be motivated by win competition
)
0.48
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.75
Evidence:
0.25
Salient(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.33
¬ Salient(
reach advantage
,
be motivated by win competition
)
0.46
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.78
Evidence:
0.62
Plausible(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.82
¬ Plausible(
reach advantage
,
be used to win
)
0.43
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.77
Evidence:
0.62
Plausible(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.90
¬ Plausible(
reach advantage
,
causes win
)
0.41
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.78
Evidence:
0.25
Salient(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.53
¬ Salient(
reach advantage
,
be used to win
)
0.34
Rule weight:
0.85
Evidence weight:
0.51
Similarity weight:
0.78
Evidence:
0.23
Remarkable(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.63
¬ Remarkable(
reach advantage
,
be used to win
)
0.32
Rule weight:
0.85
Evidence weight:
0.50
Similarity weight:
0.75
Evidence:
0.23
Remarkable(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.65
¬ Remarkable(
reach advantage
,
be motivated by win competition
)
0.30
Rule weight:
0.85
Evidence weight:
0.46
Similarity weight:
0.77
Evidence:
0.25
Salient(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.72
¬ Salient(
reach advantage
,
causes win
)
0.29
Rule weight:
0.85
Evidence weight:
0.44
Similarity weight:
0.77
Evidence:
0.23
Remarkable(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.72
¬ Remarkable(
reach advantage
,
causes win
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.87
Similarity weight:
1.00
Evidence:
0.25
Salient(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.75
¬ Typical(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.23
¬ Remarkable(
reach advantage
,
be used to winner
)
Typical implies Plausible
0.34
Rule weight:
0.48
Evidence weight:
0.71
Similarity weight:
1.00
Evidence:
0.62
Plausible(
reach advantage
,
be used to winner
)
⋁
Evidence:
0.75
¬ Typical(
reach advantage
,
be used to winner
)