read: be motivated by have some fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.58
, activity
Weight: 0.58
, subject
Weight: 0.58
, issue
Weight: 0.54
Siblings good book
Weight: 0.63
, book
Weight: 0.63
, sign language
Weight: 0.33
, write
Weight: 0.33
, english language
Weight: 0.32

Related properties

Property Similarity
be motivated by have some fun 1.00
be motivated by get some thought out 0.88
be used to fun 0.86
be fun 0.85
be motivated by you like chekov 0.85
be motivated by know 0.85
be motivated by want to learn something 0.84
be motivated by i want to tell some think 0.83
be motivated by remember something 0.83
be motivated by tell other person something 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.01
Rule weight: 0.13
Evidence weight: 0.12
Similarity weight: 0.88
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)
Evidence: 0.94
¬ Remarkable(write, be motivated by get some thought out)
0.01
Rule weight: 0.13
Evidence weight: 0.13
Similarity weight: 0.83
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)
Evidence: 0.94
¬ Remarkable(write, be motivated by remember something)
0.01
Rule weight: 0.13
Evidence weight: 0.10
Similarity weight: 0.83
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)
Evidence: 0.97
¬ Remarkable(write, be motivated by tell other person something)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.94
Remarkable(write, be motivated by get some thought out)
Evidence: 0.98
¬ Plausible(write, be motivated by get some thought out)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.97
Remarkable(write, be motivated by tell other person something)
Evidence: 0.99
¬ Plausible(write, be motivated by tell other person something)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.94
Remarkable(write, be motivated by remember something)
Evidence: 0.95
¬ Plausible(write, be motivated by remember something)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.85
¬ Salient(read, be motivated by have some fun)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.93
Remarkable(read, be motivated by have some fun)
Evidence: 0.66
¬ Remarkable(read, be used to fun)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.93
Remarkable(read, be motivated by have some fun)
Evidence: 0.63
¬ Remarkable(read, be fun)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.26
¬ Plausible(read, be fun)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Remarkable(read, be motivated by have some fun)
Evidence: 0.93
¬ Remarkable(read, be motivated by know)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.37
¬ Plausible(read, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.10
Typical(read, be motivated by have some fun)
Evidence: 0.10
¬ Typical(read, be motivated by know)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.85
Salient(read, be motivated by have some fun)
Evidence: 0.73
¬ Salient(read, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.85
Salient(read, be motivated by have some fun)
Evidence: 0.78
¬ Salient(read, be used to fun)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.85
Salient(read, be motivated by have some fun)
Evidence: 0.85
¬ Salient(read, be motivated by know)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.77
¬ Plausible(read, be motivated by know)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.10
Typical(read, be motivated by have some fun)
Evidence: 0.38
¬ Typical(read, be used to fun)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.10
Typical(read, be motivated by have some fun)
Evidence: 0.50
¬ Typical(read, be fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(read, be motivated by have some fun)
Evidence: 0.10
¬ Typical(read, be motivated by have some fun)
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.76
Plausible(read, be motivated by have some fun)
Evidence: 0.10
¬ Typical(read, be motivated by have some fun)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)
Evidence: 0.03
¬ Typical(write, be motivated by get some thought out)
0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)
Evidence: 0.02
¬ Typical(write, be motivated by tell other person something)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.93
¬ Remarkable(read, be motivated by have some fun)
Evidence: 0.04
¬ Typical(write, be motivated by remember something)