rest: requires free time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents attitude
Weight: 0.56
, action
Weight: 0.54
, benefit
Weight: 0.54
, gift
Weight: 0.54
Siblings free will
Weight: 0.30
, play
Weight: 0.30
, salvation
Weight: 0.30
, travel
Weight: 0.30
, move
Weight: 0.30

Related properties

Property Similarity
requires free time 1.00
be free 0.93
requires find free friend 0.87
requires time 0.83
free you to think clearly 0.80
requires arrange to have time off 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.70
Plausible(gift, be free)
Evidence: 0.18
¬ Typical(rest, requires free time)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.70
¬ Plausible(gift, be free)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.22
¬ Remarkable(gift, be free)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.44
¬ Remarkable(play, requires find free friend)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.54
¬ Remarkable(travel, requires time)
0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.43
¬ Remarkable(play, requires arrange to have time off)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.70
Plausible(gift, be free)
Evidence: 0.44
Remarkable(rest, requires free time)
Evidence: 0.95
¬ Plausible(rest, requires free time)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.44
Remarkable(play, requires find free friend)
Evidence: 0.21
¬ Plausible(play, requires find free friend)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.54
Remarkable(travel, requires time)
Evidence: 0.52
¬ Plausible(travel, requires time)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.43
Remarkable(play, requires arrange to have time off)
Evidence: 0.26
¬ Plausible(play, requires arrange to have time off)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.84
¬ Salient(rest, requires free time)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.79
¬ Plausible(rest, requires time)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.18
Typical(rest, requires free time)
Evidence: 0.13
¬ Typical(rest, requires time)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Salient(rest, requires free time)
Evidence: 0.92
¬ Salient(rest, requires time)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.44
Remarkable(rest, requires free time)
Evidence: 0.64
¬ Remarkable(rest, requires time)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(rest, requires free time)
Evidence: 0.18
¬ Typical(rest, requires free time)
Evidence: 0.44
¬ Remarkable(rest, requires free time)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(rest, requires free time)
Evidence: 0.18
¬ Typical(rest, requires free time)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.62
¬ Typical(gift, be free)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.30
¬ Typical(travel, requires time)
0.09
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.62
¬ Typical(play, requires find free friend)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.44
¬ Remarkable(rest, requires free time)
Evidence: 0.55
¬ Typical(play, requires arrange to have time off)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.93
Evidence: 0.18
Typical(rest, requires free time)
Evidence: 0.62
¬ Typical(gift, be free)