retribution: wants to hurt someone else

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.61
, goal
Weight: 0.59
, movie
Weight: 0.49
, capital punishment
Weight: 0.49
, law
Weight: 0.48
Siblings vengeance
Weight: 0.33
, injustice
Weight: 0.32
, shame
Weight: 0.32
, justification
Weight: 0.32
, embarrassment
Weight: 0.32

Related properties

Property Similarity
wants to hurt someone else 1.00
wants to get something 0.85
wants to kill someone 0.85
wants to kill person 0.80
be happen without your know 0.79
requires do not steal 0.78
be at we do not understand 0.77
happen to you 0.77
do not work well 0.76
go wrong 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
0.42
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
0.40
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
0.39
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.19
Plausible(goal, wants to get something)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
0.37
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
0.36
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.19
Plausible(law, requires do not steal)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
0.36
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.19
¬ Plausible(goal, wants to get something)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.19
¬ Plausible(law, requires do not steal)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.26
¬ Plausible(thing, go wrong)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.03
Rule weight: 0.09
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.76
¬ Plausible(thing, happen to you)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.08
¬ Remarkable(law, requires do not steal)
0.37
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.24
¬ Remarkable(thing, go wrong)
0.33
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.30
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.30
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.67
¬ Remarkable(goal, wants to get something)
0.27
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.25
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.75
¬ Remarkable(thing, happen to you)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.43
¬ Remarkable(vengeance, wants to kill someone)
0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.64
¬ Remarkable(injustice, wants to kill person)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.19
Plausible(goal, wants to get something)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.19
Plausible(law, requires do not steal)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.59
Remarkable(retribution, wants to hurt someone else)
Evidence: 0.27
¬ Plausible(retribution, wants to hurt someone else)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.64
Remarkable(injustice, wants to kill person)
Evidence: 0.04
¬ Plausible(injustice, wants to kill person)
0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.43
Remarkable(vengeance, wants to kill someone)
Evidence: 0.17
¬ Plausible(vengeance, wants to kill someone)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.74
¬ Salient(retribution, wants to hurt someone else)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.74
Salient(retribution, wants to hurt someone else)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.27
Plausible(retribution, wants to hurt someone else)
Evidence: 0.37
¬ Typical(retribution, wants to hurt someone else)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.34
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.32
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.44
¬ Typical(goal, wants to get something)
0.28
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.26
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.54
¬ Typical(thing, go wrong)
0.23
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.73
¬ Typical(law, requires do not steal)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.52
¬ Typical(vengeance, wants to kill someone)
0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.59
¬ Remarkable(retribution, wants to hurt someone else)
Evidence: 0.67
¬ Typical(injustice, wants to kill person)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.32
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.30
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.44
¬ Typical(goal, wants to get something)
0.26
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.24
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.54
¬ Typical(thing, go wrong)
0.20
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.37
Typical(retribution, wants to hurt someone else)
Evidence: 0.73
¬ Typical(law, requires do not steal)