revolver: be in use

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents handgun
Weight: 0.78
, pistol
Weight: 0.70
, firearm
Weight: 0.68
, weapon
Weight: 0.66
, gun
Weight: 0.62
Siblings submachine gun
Weight: 0.39
, shotgun
Weight: 0.38
, rifle
Weight: 0.37
, assault rifle
Weight: 0.36

Related properties

Property Similarity
be in use 1.00
be used today 0.80
be in fortnite 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.27
Plausible(gun, be used today)
Evidence: 0.23
¬ Typical(revolver, be in use)
0.43
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.15
Plausible(firearm, be used today)
Evidence: 0.23
¬ Typical(revolver, be in use)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.15
¬ Plausible(firearm, be used today)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.27
¬ Plausible(gun, be used today)

Remarkability exclusitivity betweem a parent and a child

0.08
Rule weight: 0.58
Evidence weight: 0.16
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.93
¬ Remarkable(gun, be used today)
0.06
Rule weight: 0.58
Evidence weight: 0.13
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.97
¬ Remarkable(firearm, be used today)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.09
¬ Remarkable(assault rifle, be in fortnite)
0.09
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.11
¬ Remarkable(shotgun, be in fortnite)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.27
Plausible(gun, be used today)
Evidence: 0.89
Remarkable(revolver, be in use)
Evidence: 0.40
¬ Plausible(revolver, be in use)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.15
Plausible(firearm, be used today)
Evidence: 0.89
Remarkable(revolver, be in use)
Evidence: 0.40
¬ Plausible(revolver, be in use)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.11
Remarkable(shotgun, be in fortnite)
Evidence: 0.10
¬ Plausible(shotgun, be in fortnite)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.09
Remarkable(assault rifle, be in fortnite)
Evidence: 0.10
¬ Plausible(assault rifle, be in fortnite)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.63
¬ Salient(revolver, be in use)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.89
Remarkable(revolver, be in use)
Evidence: 0.28
¬ Remarkable(revolver, be in fortnite)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.89
Remarkable(revolver, be in use)
Evidence: 0.90
¬ Remarkable(revolver, be used today)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.63
Salient(revolver, be in use)
Evidence: 0.35
¬ Salient(revolver, be in fortnite)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.23
Typical(revolver, be in use)
Evidence: 0.21
¬ Typical(revolver, be used today)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.63
Salient(revolver, be in use)
Evidence: 0.62
¬ Salient(revolver, be used today)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.39
¬ Plausible(revolver, be used today)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.45
¬ Plausible(revolver, be in fortnite)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.23
Typical(revolver, be in use)
Evidence: 0.64
¬ Typical(revolver, be in fortnite)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.63
Salient(revolver, be in use)
Evidence: 0.23
¬ Typical(revolver, be in use)
Evidence: 0.89
¬ Remarkable(revolver, be in use)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.40
Plausible(revolver, be in use)
Evidence: 0.23
¬ Typical(revolver, be in use)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.01
¬ Typical(firearm, be used today)
0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.08
¬ Typical(gun, be used today)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.34
¬ Typical(shotgun, be in fortnite)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(revolver, be in use)
Evidence: 0.37
¬ Typical(assault rifle, be in fortnite)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.23
Typical(revolver, be in use)
Evidence: 0.01
¬ Typical(firearm, be used today)
0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.23
Typical(revolver, be in use)
Evidence: 0.08
¬ Typical(gun, be used today)