rifle: be used to war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.69
, tool
Weight: 0.57
, firearm
Weight: 0.56
, gun
Weight: 0.55
Siblings machine gun
Weight: 0.69
, shotgun
Weight: 0.61
, pistol
Weight: 0.59
, handgun
Weight: 0.37
, revolver
Weight: 0.37

Related properties

Property Similarity
be used to war 1.00
be at war 0.98
be use in war 0.96
be a part of war 0.96
be used to fight in war 0.91
be used to kill person in war 0.87
be a symbol of war 0.82
be used to bloody warfare 0.80
be need to survive war 0.79
be used to murder war death 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.52
Plausible(gun, be use in war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
0.32
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.98
Evidence: 0.31
Plausible(gun, be at war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
0.25
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
0.23
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.96
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
0.23
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.96
Evidence: 0.13
Plausible(gun, be a part of war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
0.21
Rule weight: 0.66
Evidence weight: 0.40
Similarity weight: 0.79
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
0.17
Rule weight: 0.66
Evidence weight: 0.32
Similarity weight: 0.82
Evidence: 0.07
Plausible(gun, be a symbol of war)
Evidence: 0.73
¬ Typical(rifle, be used to war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.13
¬ Plausible(gun, be a part of war)
0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.13
¬ Plausible(weapon, be a part of war)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.07
¬ Plausible(gun, be a symbol of war)
0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.98
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.31
¬ Plausible(gun, be at war)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)
0.05
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.96
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.52
¬ Plausible(gun, be use in war)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.53
¬ Remarkable(gun, be use in war)
0.39
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
0.39
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.98
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.61
¬ Remarkable(gun, be at war)
0.37
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)
0.37
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)
0.36
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.69
¬ Remarkable(gun, be a part of war)
0.33
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.58
¬ Remarkable(gun, be a symbol of war)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.10
¬ Remarkable(machine gun, be used to murder war death)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.37
¬ Remarkable(machine gun, be used to kill person in war)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.31
¬ Remarkable(machine gun, be used to bloody warfare)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.31
Plausible(gun, be at war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.40
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.52
Plausible(gun, be use in war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.39
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.39
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.13
Plausible(gun, be a part of war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.07
Plausible(gun, be a symbol of war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.51
Remarkable(rifle, be used to war)
Evidence: 0.05
¬ Plausible(rifle, be used to war)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.37
Remarkable(machine gun, be used to kill person in war)
Evidence: 0.15
¬ Plausible(machine gun, be used to kill person in war)
0.44
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.31
Remarkable(machine gun, be used to bloody warfare)
Evidence: 0.15
¬ Plausible(machine gun, be used to bloody warfare)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.10
Remarkable(machine gun, be used to murder war death)
Evidence: 0.09
¬ Plausible(machine gun, be used to murder war death)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.50
¬ Salient(rifle, be used to war)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.50
Salient(rifle, be used to war)
Evidence: 0.73
¬ Typical(rifle, be used to war)
Evidence: 0.51
¬ Remarkable(rifle, be used to war)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 1.00
Evidence: 0.05
Plausible(rifle, be used to war)
Evidence: 0.73
¬ Typical(rifle, be used to war)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.24
¬ Typical(gun, be use in war)
0.41
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.35
¬ Typical(gun, be at war)
0.36
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.52
¬ Typical(gun, be a part of war)
0.35
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.35
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.29
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)
0.28
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.65
¬ Typical(gun, be a symbol of war)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.57
¬ Typical(machine gun, be used to kill person in war)
0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.60
¬ Typical(machine gun, be used to bloody warfare)
0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(rifle, be used to war)
Evidence: 0.87
¬ Typical(machine gun, be used to murder war death)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.24
¬ Typical(gun, be use in war)
0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.35
¬ Typical(gun, be at war)
0.40
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.52
¬ Typical(gun, be a part of war)
0.39
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.39
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.65
¬ Typical(gun, be a symbol of war)
0.32
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.73
Typical(rifle, be used to war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)