robot: be used in world

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.66
, electronic device
Weight: 0.62
, equipment
Weight: 0.60
, character
Weight: 0.60
, toy
Weight: 0.60
Siblings bender
Weight: 0.57
, sentry
Weight: 0.39
, joystick
Weight: 0.35
, computer mouse
Weight: 0.35
, computer keyboard
Weight: 0.34

Related properties

Property Similarity
be used in world 1.00
be used in real world 0.93
be in world 0.92
be used 0.83
be used for 0.83
be used make 0.80
be used in life 0.80
be used today 0.80
be used in real life 0.79
be used help 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.70
Plausible(toy, be in world)
Evidence: 0.26
¬ Typical(robot, be used in world)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.92
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.70
¬ Plausible(toy, be in world)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.86
¬ Remarkable(robot, be used in world)
Evidence: 0.44
¬ Remarkable(toy, be in world)

Remarkability exclusitivity between siblings

0.02
Rule weight: 0.13
Evidence weight: 0.19
Similarity weight: 0.83
Evidence: 0.86
¬ Remarkable(robot, be used in world)
Evidence: 0.94
¬ Remarkable(computer mouse, be used for)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.70
Plausible(toy, be in world)
Evidence: 0.86
Remarkable(robot, be used in world)
Evidence: 0.39
¬ Plausible(robot, be used in world)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.94
Remarkable(computer mouse, be used for)
Evidence: 0.32
¬ Plausible(computer mouse, be used for)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.55
¬ Salient(robot, be used in world)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.86
Remarkable(robot, be used in world)
Evidence: 0.43
¬ Remarkable(robot, be used in real world)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.55
Salient(robot, be used in world)
Evidence: 0.32
¬ Salient(robot, be used in real world)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.86
Remarkable(robot, be used in world)
Evidence: 0.31
¬ Remarkable(robot, be used in real life)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.86
Remarkable(robot, be used in world)
Evidence: 0.52
¬ Remarkable(robot, be used today)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.35
¬ Plausible(robot, be used in real world)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.55
Salient(robot, be used in world)
Evidence: 0.27
¬ Salient(robot, be used in real life)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.55
Salient(robot, be used in world)
Evidence: 0.36
¬ Salient(robot, be used today)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.33
¬ Plausible(robot, be used in real life)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.26
Typical(robot, be used in world)
Evidence: 0.45
¬ Typical(robot, be used in real world)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.38
¬ Plausible(robot, be used today)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.26
Typical(robot, be used in world)
Evidence: 0.43
¬ Typical(robot, be used today)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.26
Typical(robot, be used in world)
Evidence: 0.50
¬ Typical(robot, be used in real life)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.55
Salient(robot, be used in world)
Evidence: 0.26
¬ Typical(robot, be used in world)
Evidence: 0.86
¬ Remarkable(robot, be used in world)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.39
Plausible(robot, be used in world)
Evidence: 0.26
¬ Typical(robot, be used in world)

Typicality and Rermarkability incompatibility between a parent and a child

0.14
Rule weight: 0.51
Evidence weight: 0.31
Similarity weight: 0.92
Evidence: 0.86
¬ Remarkable(robot, be used in world)
Evidence: 0.80
¬ Typical(toy, be in world)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.86
¬ Remarkable(robot, be used in world)
Evidence: 0.10
¬ Typical(computer mouse, be used for)

Typicality inheritance from parent to child

0.18
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 0.92
Evidence: 0.26
Typical(robot, be used in world)
Evidence: 0.80
¬ Typical(toy, be in world)