robot: be used to appreciate your computer as it be

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.66
, electronic device
Weight: 0.62
, equipment
Weight: 0.60
, character
Weight: 0.60
, toy
Weight: 0.60
Siblings sentry
Weight: 0.39
, joystick
Weight: 0.35
, computer mouse
Weight: 0.35
, gyroscope
Weight: 0.34
, laptop computer
Weight: 0.34

Related properties

Property Similarity
be used to appreciate your computer as it be 1.00
be used to do work 0.80
look like read thing 0.79
understand concept of love 0.78
be used to have fun 0.77
be at computer game 0.76
be defined as thing use to gain joy 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.63
Plausible(toy, be defined as thing use to gain joy)
Evidence: 0.33
¬ Typical(robot, be used to appreciate your computer as it be)
0.42
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.37
Plausible(toy, look like read thing)
Evidence: 0.33
¬ Typical(robot, be used to appreciate your computer as it be)
0.39
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.33
¬ Typical(robot, be used to appreciate your computer as it be)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.27
¬ Plausible(toy, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.37
¬ Plausible(toy, look like read thing)
0.04
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.63
¬ Plausible(toy, be defined as thing use to gain joy)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.25
¬ Remarkable(toy, look like read thing)
0.32
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.69
¬ Remarkable(toy, be defined as thing use to gain joy)
0.30
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.82
¬ Remarkable(toy, be used to have fun)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.63
Plausible(toy, be defined as thing use to gain joy)
Evidence: 0.40
Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.41
¬ Plausible(robot, be used to appreciate your computer as it be)
0.28
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.37
Plausible(toy, look like read thing)
Evidence: 0.40
Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.41
¬ Plausible(robot, be used to appreciate your computer as it be)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.40
Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.41
¬ Plausible(robot, be used to appreciate your computer as it be)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.62
¬ Salient(robot, be used to appreciate your computer as it be)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.10
¬ Plausible(robot, understand concept of love)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.62
Salient(robot, be used to appreciate your computer as it be)
Evidence: 0.17
¬ Salient(robot, be at computer game)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.40
Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.14
¬ Remarkable(robot, be at computer game)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.18
¬ Plausible(robot, be at computer game)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.28
¬ Plausible(robot, be used to do work)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.62
Salient(robot, be used to appreciate your computer as it be)
Evidence: 0.45
¬ Salient(robot, understand concept of love)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.33
Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.36
¬ Typical(robot, be used to do work)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.62
Salient(robot, be used to appreciate your computer as it be)
Evidence: 0.67
¬ Salient(robot, be used to do work)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.40
Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.41
¬ Remarkable(robot, understand concept of love)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.40
Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.66
¬ Remarkable(robot, be used to do work)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.33
Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.68
¬ Typical(robot, understand concept of love)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.33
Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.71
¬ Typical(robot, be at computer game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.62
Salient(robot, be used to appreciate your computer as it be)
Evidence: 0.33
¬ Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.41
Plausible(robot, be used to appreciate your computer as it be)
Evidence: 0.33
¬ Typical(robot, be used to appreciate your computer as it be)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.18
¬ Typical(toy, be defined as thing use to gain joy)
0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.34
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.40
¬ Remarkable(robot, be used to appreciate your computer as it be)
Evidence: 0.39
¬ Typical(toy, look like read thing)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.33
Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.18
¬ Typical(toy, be defined as thing use to gain joy)
0.29
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.33
Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.28
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.33
Typical(robot, be used to appreciate your computer as it be)
Evidence: 0.39
¬ Typical(toy, look like read thing)