run after ball: be used to catch it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to catch it 1.00
causes catch it 0.96
be motivated by catch it 0.95
causes catch up with it 0.92
be motivated by you do not catch it 0.89
be used to those that do not catch it 0.89
be used to get it 0.82
causes you get it 0.76
be motivated by someone throw it past you 0.75
requires watch where you go 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.79
¬ Salient(run after ball, be used to catch it)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.72
¬ Plausible(run after ball, causes catch it)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.87
¬ Plausible(run after ball, be motivated by catch it)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.44
¬ Salient(run after ball, causes catch it)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.92
¬ Plausible(run after ball, causes catch up with it)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.04
¬ Typical(run after ball, be used to those that do not catch it)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.05
¬ Typical(run after ball, be motivated by you do not catch it)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.98
¬ Plausible(run after ball, be motivated by you do not catch it)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.99
¬ Plausible(run after ball, be used to those that do not catch it)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.61
¬ Salient(run after ball, be motivated by catch it)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.61
¬ Salient(run after ball, causes catch up with it)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.71
¬ Remarkable(run after ball, causes catch it)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.04
¬ Typical(run after ball, be used to get it)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.16
¬ Typical(run after ball, causes catch up with it)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.99
¬ Plausible(run after ball, be used to get it)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.23
¬ Typical(run after ball, be motivated by catch it)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.89
¬ Remarkable(run after ball, be motivated by catch it)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.79
¬ Salient(run after ball, be motivated by you do not catch it)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.85
¬ Salient(run after ball, be used to those that do not catch it)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.98
¬ Plausible(run after ball, causes you get it)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.07
¬ Typical(run after ball, causes you get it)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.90
¬ Remarkable(run after ball, causes catch up with it)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.06
¬ Typical(run after ball, be motivated by someone throw it past you)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.98
¬ Plausible(run after ball, be motivated by someone throw it past you)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.93
¬ Remarkable(run after ball, be used to those that do not catch it)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.95
¬ Remarkable(run after ball, be motivated by you do not catch it)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.89
¬ Salient(run after ball, be used to get it)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.94
¬ Remarkable(run after ball, be used to get it)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.79
¬ Salient(run after ball, causes you get it)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.81
¬ Salient(run after ball, be motivated by someone throw it past you)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.93
¬ Remarkable(run after ball, causes you get it)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.76
Remarkable(run after ball, be used to catch it)
Evidence: 0.93
¬ Remarkable(run after ball, be motivated by someone throw it past you)
0.47
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.96
Evidence: 0.16
Typical(run after ball, be used to catch it)
Evidence: 0.52
¬ Typical(run after ball, causes catch it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.79
Salient(run after ball, be used to catch it)
Evidence: 0.16
¬ Typical(run after ball, be used to catch it)
Evidence: 0.76
¬ Remarkable(run after ball, be used to catch it)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(run after ball, be used to catch it)
Evidence: 0.16
¬ Typical(run after ball, be used to catch it)