run errand: be motivated by you need grocery

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you need grocery 1.00
be used to get what you need 0.84
requires know where you need to go 0.83
requires need to do something 0.83
be motivated by get do 0.82
causes get stuff you need 0.81
be motivated by get thing do 0.80
be motivated by get some job do 0.79
be motivated by you cannot do it here 0.79
requires determine what need to be do 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.60
¬ Salient(run errand, be motivated by you need grocery)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.03
¬ Typical(run errand, be used to get what you need)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.04
¬ Typical(run errand, requires know where you need to go)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.05
¬ Typical(run errand, causes get stuff you need)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.08
¬ Typical(run errand, be motivated by get do)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.06
¬ Typical(run errand, be motivated by get thing do)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.13
¬ Salient(run errand, be motivated by you cannot do it here)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.06
¬ Typical(run errand, requires determine what need to be do)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.10
¬ Typical(run errand, be motivated by get some job do)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.45
¬ Remarkable(run errand, be motivated by you cannot do it here)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 1.00
¬ Plausible(run errand, be used to get what you need)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.99
¬ Plausible(run errand, requires know where you need to go)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.95
¬ Remarkable(run errand, be used to get what you need)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.97
¬ Plausible(run errand, be motivated by get do)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.94
¬ Remarkable(run errand, requires know where you need to go)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.99
¬ Plausible(run errand, causes get stuff you need)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.95
¬ Remarkable(run errand, be motivated by get do)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.98
¬ Plausible(run errand, be motivated by get thing do)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.94
¬ Remarkable(run errand, causes get stuff you need)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.96
¬ Plausible(run errand, be motivated by get some job do)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.95
¬ Plausible(run errand, be motivated by you cannot do it here)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.95
¬ Remarkable(run errand, be motivated by get thing do)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.94
¬ Remarkable(run errand, be motivated by get some job do)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.99
¬ Plausible(run errand, requires determine what need to be do)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.84
Remarkable(run errand, be motivated by you need grocery)
Evidence: 0.89
¬ Remarkable(run errand, requires determine what need to be do)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.31
Typical(run errand, be motivated by you need grocery)
Evidence: 0.26
¬ Typical(run errand, be motivated by you cannot do it here)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.72
¬ Salient(run errand, be motivated by get do)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.78
¬ Salient(run errand, requires know where you need to go)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.70
¬ Salient(run errand, be motivated by get some job do)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.75
¬ Salient(run errand, be motivated by get thing do)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.76
¬ Salient(run errand, requires determine what need to be do)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.84
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.91
¬ Salient(run errand, be used to get what you need)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.86
¬ Salient(run errand, causes get stuff you need)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.60
Salient(run errand, be motivated by you need grocery)
Evidence: 0.31
¬ Typical(run errand, be motivated by you need grocery)
Evidence: 0.84
¬ Remarkable(run errand, be motivated by you need grocery)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.86
Plausible(run errand, be motivated by you need grocery)
Evidence: 0.31
¬ Typical(run errand, be motivated by you need grocery)