run errand: be used to do important thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to do important thing 1.00
be used to do thing 0.94
be used to get thing do 0.92
causes get thing do 0.90
causes thing get do 0.90
be motivated by get thing do 0.90
requires need to do something 0.88
be used to get what you need 0.87
requires know where you need to go 0.85
causes it get do 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.92
¬ Salient(run errand, be used to do important thing)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.99
¬ Plausible(run errand, be used to do thing)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.04
¬ Typical(run errand, be used to do thing)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.99
¬ Plausible(run errand, causes thing get do)
0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.99
¬ Plausible(run errand, causes get thing do)
0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.98
¬ Plausible(run errand, be motivated by get thing do)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.91
¬ Remarkable(run errand, be used to do thing)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.91
¬ Salient(run errand, be used to do thing)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.04
¬ Typical(run errand, causes get thing do)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 1.00
¬ Plausible(run errand, be used to get what you need)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.64
¬ Salient(run errand, causes thing get do)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.99
¬ Plausible(run errand, requires know where you need to go)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.75
¬ Salient(run errand, be motivated by get thing do)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.06
¬ Typical(run errand, causes thing get do)
0.72
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.97
¬ Plausible(run errand, causes it get do)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.90
¬ Remarkable(run errand, causes thing get do)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.87
¬ Salient(run errand, causes get thing do)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.06
¬ Typical(run errand, be motivated by get thing do)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.03
¬ Typical(run errand, be used to get what you need)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.93
¬ Remarkable(run errand, causes get thing do)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.95
¬ Remarkable(run errand, be motivated by get thing do)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.04
¬ Typical(run errand, requires know where you need to go)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.52
¬ Salient(run errand, causes it get do)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.95
¬ Remarkable(run errand, be used to get what you need)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.91
¬ Salient(run errand, be used to get what you need)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.78
¬ Salient(run errand, requires know where you need to go)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.94
¬ Remarkable(run errand, requires know where you need to go)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(run errand, be used to do important thing)
Evidence: 0.92
¬ Remarkable(run errand, causes it get do)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.03
Typical(run errand, be used to do important thing)
Evidence: 0.09
¬ Typical(run errand, causes it get do)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(run errand, be used to do important thing)
Evidence: 0.03
¬ Typical(run errand, be used to do important thing)
Evidence: 0.93
¬ Remarkable(run errand, be used to do important thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(run errand, be used to do important thing)
Evidence: 0.03
¬ Typical(run errand, be used to do important thing)