run out of steam: be motivated by you do not eat breakfast

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you do not eat breakfast 1.00
requires eat 0.86
requires forget to eat 0.84
requires eat well and rest 0.83
be motivated by you work too hard 0.81
be motivated by rest after do too much 0.81
requires eat healthily and sleep 0.80
be motivated by you have no desire leave 0.80
be motivated by you work hard 0.79
be motivated by you use up water 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.03
¬ Salient(run out of steam, be motivated by you do not eat breakfast)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.02
¬ Salient(run out of steam, requires eat)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.03
¬ Remarkable(run out of steam, requires eat)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.01
¬ Salient(run out of steam, requires forget to eat)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.02
¬ Salient(run out of steam, requires eat well and rest)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.03
¬ Remarkable(run out of steam, requires forget to eat)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.01
¬ Salient(run out of steam, requires eat healthily and sleep)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.01
¬ Remarkable(run out of steam, requires eat healthily and sleep)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.10
¬ Remarkable(run out of steam, requires eat well and rest)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.21
¬ Typical(run out of steam, be motivated by you use up water)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.77
¬ Plausible(run out of steam, requires eat)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.53
¬ Plausible(run out of steam, be motivated by you have no desire leave)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.74
¬ Plausible(run out of steam, requires forget to eat)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.34
¬ Typical(run out of steam, be motivated by rest after do too much)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.35
¬ Typical(run out of steam, be motivated by you work too hard)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.85
¬ Plausible(run out of steam, requires eat well and rest)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.75
¬ Plausible(run out of steam, be motivated by you work too hard)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.79
¬ Plausible(run out of steam, be motivated by rest after do too much)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.74
¬ Plausible(run out of steam, requires eat healthily and sleep)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.72
¬ Plausible(run out of steam, be motivated by you work hard)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.41
¬ Typical(run out of steam, be motivated by you work hard)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.53
¬ Typical(run out of steam, requires eat well and rest)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.89
¬ Plausible(run out of steam, be motivated by you use up water)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.80
¬ Typical(run out of steam, requires eat)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.68
¬ Typical(run out of steam, be motivated by you have no desire leave)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.85
¬ Typical(run out of steam, requires forget to eat)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.63
Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.89
¬ Typical(run out of steam, requires eat healthily and sleep)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.38
¬ Salient(run out of steam, be motivated by rest after do too much)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.38
¬ Salient(run out of steam, be motivated by you have no desire leave)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.44
¬ Salient(run out of steam, be motivated by you work hard)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.46
¬ Salient(run out of steam, be motivated by you work too hard)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.45
¬ Salient(run out of steam, be motivated by you use up water)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.69
¬ Remarkable(run out of steam, be motivated by you have no desire leave)
0.17
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.81
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.85
¬ Remarkable(run out of steam, be motivated by rest after do too much)
0.16
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.79
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.86
¬ Remarkable(run out of steam, be motivated by you work hard)
0.15
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.79
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.87
¬ Remarkable(run out of steam, be motivated by you use up water)
0.14
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.81
Evidence: 0.10
Remarkable(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.89
¬ Remarkable(run out of steam, be motivated by you work too hard)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.03
Salient(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.63
¬ Typical(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.10
¬ Remarkable(run out of steam, be motivated by you do not eat breakfast)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.80
Plausible(run out of steam, be motivated by you do not eat breakfast)
Evidence: 0.63
¬ Typical(run out of steam, be motivated by you do not eat breakfast)