skateboard: be motivated by you cannot dance

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents vehicle
Weight: 0.59
, item
Weight: 0.57
, sport
Weight: 0.52
, toy
Weight: 0.52
, thing
Weight: 0.51
Siblings bicycle
Weight: 0.35
, bike
Weight: 0.35
, motorcycle
Weight: 0.34
, lawn mower
Weight: 0.34
, pickup truck
Weight: 0.34

Related properties

Property Similarity
be motivated by you cannot dance 1.00
go place car cannot 0.82
be motivated by you like to go fast easily 0.76
be motivated by you think it fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.11
¬ Remarkable(skateboard, be motivated by you cannot dance)
Evidence: 0.03
¬ Remarkable(bicycle, go place car cannot)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.17
Plausible(skateboard, be motivated by you cannot dance)
Evidence: 0.03
Remarkable(bicycle, go place car cannot)
Evidence: 0.19
¬ Plausible(bicycle, go place car cannot)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.17
Plausible(skateboard, be motivated by you cannot dance)
Evidence: 0.18
¬ Salient(skateboard, be motivated by you cannot dance)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.82
Typical(skateboard, be motivated by you cannot dance)
Evidence: 0.22
¬ Typical(skateboard, be motivated by you think it fun)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.82
Typical(skateboard, be motivated by you cannot dance)
Evidence: 0.30
¬ Typical(skateboard, be motivated by you like to go fast easily)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.17
Plausible(skateboard, be motivated by you cannot dance)
Evidence: 0.31
¬ Plausible(skateboard, be motivated by you like to go fast easily)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.17
Plausible(skateboard, be motivated by you cannot dance)
Evidence: 0.39
¬ Plausible(skateboard, be motivated by you think it fun)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.18
Salient(skateboard, be motivated by you cannot dance)
Evidence: 0.69
¬ Salient(skateboard, be motivated by you like to go fast easily)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.18
Salient(skateboard, be motivated by you cannot dance)
Evidence: 0.74
¬ Salient(skateboard, be motivated by you think it fun)
0.17
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.76
Evidence: 0.11
Remarkable(skateboard, be motivated by you cannot dance)
Evidence: 0.84
¬ Remarkable(skateboard, be motivated by you like to go fast easily)
0.13
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.76
Evidence: 0.11
Remarkable(skateboard, be motivated by you cannot dance)
Evidence: 0.90
¬ Remarkable(skateboard, be motivated by you think it fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.18
Salient(skateboard, be motivated by you cannot dance)
Evidence: 0.82
¬ Typical(skateboard, be motivated by you cannot dance)
Evidence: 0.11
¬ Remarkable(skateboard, be motivated by you cannot dance)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.17
Plausible(skateboard, be motivated by you cannot dance)
Evidence: 0.82
¬ Typical(skateboard, be motivated by you cannot dance)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.11
¬ Remarkable(skateboard, be motivated by you cannot dance)
Evidence: 0.85
¬ Typical(bicycle, go place car cannot)